Results 251 to 260 of about 165,345 (339)

Promise‐Keeping Reputations in an Investment Game: An Experimental Investigation

open access: yesInternational Studies of Economics, EarlyView.
ABSTRACT We design a controlled laboratory experiment to mitigate moral hazard problems in livestream shopping when sellers make promises to buyers. In our experiment, the promise‐keeping reputation mechanism allows sellers to send promises to buyers while buyers can observe the sellers' historical promise‐keeping records. Results demonstrate that bare
Ninghua Du, Qun Zhao
wiley   +1 more source

Marital Status, Social Integration, and Suicidal Thoughts and Behaviors in the Military Health and Well‐Being Project

open access: yesJournal of Clinical Psychology, EarlyView.
ABSTRACT Suicidal thoughts and behaviors (STBs) are a public health concern, particularly among Veterans, who experience elevated rates of STBs. Social integration is negatively associated with STBs, such that high social integration is correlated with low rates of STBs.
Katherine Musacchio Schafer   +5 more
wiley   +1 more source

Between Practicality and Politics: Factors of Sub‐National Aid Allocation in Bosnia and Herzegovina

open access: yesJournal of International Development, EarlyView.
ABSTRACT Bosnia and Herzegovina represents a unique case of aid recipient for its complex history and administrative and political divisions. Yet, little is known about how foreign aid is allocated to local recipients. This qualitative study uncovers factors shaping sub‐national aid allocation in Bosnia and Herzegovina, highlighting donors' and ...
Lenka Dušková   +5 more
wiley   +1 more source

Promoting Fun or Competition? Testing Interventions on Ludic and Agonistic Work Design

open access: yesJournal of Organizational Behavior, EarlyView.
ABSTRACT Research highlights the benefits of play‐at‐work, yet little is known about training employees to self‐initiate it. We tested two programs to train employees on designing work with elements of fun (ludic work design [LWD]) or competition (agonistic work design [AWD]).
Jan E. Walsken   +2 more
wiley   +1 more source

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