Results 11 to 20 of about 1,146,841 (69)
The development of virtual reality (VR) in enhancing the effectiveness of the learning process, with its interactive, immersive, and intuitive pedagogical environment, has become a necessity for corporations with increasingly complex operations. However,
E. Y. Wong, Ray Tak-yin Hui, Hao Kong
semanticscholar +1 more source
The sense of embodiment in Virtual Reality and its assessment methods
The sense of embodiment refers to the sensations of being inside, having, and controlling a body. In virtual reality, it is possible to substitute a person’s body with a virtual body, referred to as an avatar.
Martin Guy +3 more
semanticscholar +1 more source
This study aims to bridge the gap between extended reality (XR) and digital literacy (DL) in popular science education and further develop a DL–XR framework. XR includes augmented, virtual, and mixed reality (AR, VR, and MR), which has received increased
Chu-Yang Chang, H. Kuo, Zhengyi Du
semanticscholar +1 more source
Increasing awareness of climate change with immersive virtual reality
Previous research has shown that immersive virtual reality (VR) is a suitable tool for visualizing the consequences of climate change. The aim of the present study was to investigate whether visualization in VR has a stronger influence on climate change ...
Stefan P. Thoma +5 more
semanticscholar +1 more source
Acceptance and use of virtual reality games: an extension of HMSAM
Virtual reality (VR) is considered as one of the technological megatrends of 2020s, and today, VR systems are used in various settings, digital gaming being among the most popular ones.
Tuomas Kari, Mehmet Kosa
semanticscholar +1 more source
In this paper, we focus on the significance of remote collaboration using virtual replicas, avatar, and gesture on a procedural task in industry; thus, we present a Virtual Reality (VR)/Spatial Augmented Reality (SAR) remote collaboration system, BeHere,
Peng Wang +5 more
semanticscholar +1 more source
A Review on Virtual Reality Skill Training Applications
This study aimed to discuss the research efforts in developing virtual reality (VR) technology for different training applications. To begin with, we describe how VR training experiences are typically created and delivered using the current software and ...
Biao Xie +11 more
semanticscholar +1 more source
Several forms of virtual reality (VR) have shown promise in treating mental disorders. However, there is a lack of research investigating the use of multicomponent immersive VR.
B. Cieślik +3 more
semanticscholar +1 more source
Security and privacy in virtual reality: a literature survey [PDF]
Virtual reality (VR) is a multibillionaire market that keeps growing, year after year. As VR is becoming prevalent in households and small businesses, it is critical to address the effects that this technology might have on the privacy and security of ...
A. Giaretta
semanticscholar +1 more source
Omeka : exposicions virtuals i distribució de col.leccions digitals
Es presenten les principals característiques del programa Omeka, la finalitat del qual és la de crear exposicions virtuals a partir de col.leccions de documents de qualsevol tipologia.
Alcaraz Martínez, Rubén
doaj +1 more source

