Results 181 to 190 of about 10,399 (190)
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Immersive game with vibrotactile and thermal feedback

5th International Conference on Computer Sciences and Convergence Information Technology, 2010
This paper proposes an immersive game system where a user haptically senses the state of a target object. To construct the game, we first present a vibrotactile signal generation method which provides variable vibrotactile effects according to a user's interaction and graphic environments.
Da-Hye Kim, Sang-Youn Kim
openaire   +1 more source

Feel the BCI Vibe - Vibrotactile BCI Feedback

2013
Proceedings of the fifth International Brain-Computer Interface ...
Leeb, Robert   +3 more
openaire   +1 more source

A vibrotactile feedback approach to posture guidance

2010 IEEE Haptics Symposium, 2010
In this paper, we explore the use of vibrotactile haptic feedback to improve performance of a sensory-motor task. Our specific application is seated posture guidance. Poor sitting postures, over time, can lead to health concerns such as low back pain.
null Ying Zheng, John B. Morrell
openaire   +1 more source

Weight and Size Discrimination with Vibrotactile Feedback

2014 International Conference on Cyberworlds, 2014
Interaction is gradually moving from desktop computers to the open air thanks to depth sensors such as Kinect, Xtion and Leap Motion. In this new situation, in which the user is no longer holding any device, the simulation of the sense of touch is progressively gaining more interest. This paper describes how VITAKI, a VIbro Tactile prototyping tool Kit
Jonatan Martinez   +4 more
openaire   +1 more source

A Physics-Based Vibrotactile Feedback Library for Collision Events

IEEE Transactions on Haptics, 2017
We present PhysVib: a software solution on the mobile platform extending an open-source physics engine in a multi-rate rendering architecture for automatic vibrotactile feedback upon collision events. PhysVib runs concurrently with a physics engine at a low update rate and generates vibrotactile feedback commands at a high update rate based on the ...
Park, Gunhyuk, Choi, Seungmoon
openaire   +3 more sources

Freeing the visual channel by exploiting vibrotactile BCI feedback

2013 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 2013
Controlling a brain-actuated device requires the participant to look at and to split his attention between the interaction of the device with its environment and the status information of the Brain-Computer Interface (BCI). Such parallel visual tasks are partly contradictory, with the goal of achieving a good and natural device control.
Robert, Leeb   +3 more
openaire   +2 more sources

Design of a vibrotactile feedback virtual testbed

CCECE '97. Canadian Conference on Electrical and Computer Engineering. Engineering Innovation: Voyage of Discovery. Conference Proceedings, 2002
This paper presents the software infrastructure design for a virtual environment testbed that provides vibrotactile feedback. The process involved identifying system requirements and constraints from an experimental design, the selection of system components, and the development of software modules. The infrastructure interfaces with hardware input and
openaire   +1 more source

Vibrotactile feedback in delicate virtual reality operations

Proceedings of the fourth ACM international conference on Multimedia - MULTIMEDIA '96, 1996
Li-Te Cheng, Rick Kazman, John Robinson
openaire   +1 more source

Vibrotactile feedback for interaction in dance performances

2016
Tychonas Michailidis   +1 more
openaire   +1 more source

Enhancing the rowing performance using vibrotactile feedback

2005
Saturday, I.   +4 more
openaire   +1 more source

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