Do strangers trust in video-mediated communication?
Trust in computer-mediated communication is increasingly attracting researchers' attention yet unexplored extensively in social/organizational psychology. The objective of this study is to empirically examine the effect of media and task on people's trust perception.
Qiping Zhang, Weina Qu, Kan Zhang
openaire +2 more sources
The lesbian, gay, bisexual and transgender community online: discussions of bullying and self-disclosure in YouTube videos [PDF]
Computer-mediated communication has become a popular platform for identity construction and experimentation as well as social interaction for those who identify as lesbian, gay, bisexual or transgender (LGBT).
Alexander Jonathan +14 more
core +1 more source
Emotions and Digital Well-being. The rationalistic bias of social media design in online deliberations [PDF]
In this chapter we argue that emotions are mediated in an incomplete way in online social media because of the heavy reliance on textual messages which fosters a rationalistic bias and an inclination towards less nuanced emotional expressions.
A Nadkarni +25 more
core +1 more source
Fostering shared knowledge with active graphical representation in different collaboration scenarios [PDF]
This study investigated how two types of graphical representation tools influence the way in which learners use shared and unshared knowledge resources in two different collaboration scenarios, and how learners represent and transfer shared knowledge ...
Fischer, Frank, Mandl, Heinz
core +1 more source
Growth in computer-mediated communication (CMC) technologies such as instant messaging (IM) and video conferencing (VC) has led to a need to explore the utilisation and influence of these tools on the quality of project communication, which must still be
Taryn Bond-Barnard +2 more
doaj +1 more source
A Quality of Experience Testbed for Video-Mediated Group Communication [PDF]
Video-Mediated group communication is quickly moving from the office to the home, where network conditions might fluctuate. If we are to provide a software component that can, in real-time, monitor the Quality of Experience (QoE), we would have to carry out extensive experiments under different varying (but controllable) conditions.
Schmitt M., Gunkel S., Cesar P.
openaire +1 more source
Teenage uploaders on YouTube: networked public expectancies, online feedback preference, and received on-platform feedback [PDF]
This article focuses on teenage YouTube uploaders' networked public expectancies when posting a video. These expectancies allow uploaders to cope temporarily with the uncertainty of who exactly will view their video.
Courtois, Cédric +2 more
core +3 more sources
This roundtable discussion presents a dialogue between digital culture scholars on the seemingly increased presence of hating and hate speech online. Revolving primarily around the recent #GamerGate campaign of intensely misogynistic discourse aimed at ...
Bartow A. +18 more
core +2 more sources
Talking without a Voice: Virtual Co-Speakership in an Educational Webinar
The following paper analyzes the interactional shifts precipitated by the pandemic induced turn to telepresence. Using the framework of multimodal conversation analysis, we analyze a videorecording of a webinar organized by The Psychological Service of ...
Uliana M. Kimstach М. Kimstach +1 more
doaj +1 more source
Synchronous communication technologies for language learning: Promise and challenges in research and pedagogy [PDF]
We propose a definition of synchronous communication based on joint attention, noting that in certain mediated communication settings joint attention is a matter of perception rather than determinable fact.
O'Rourke, Breffni, Stickler, Ursula
core +1 more source

