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Some of the next articles are maybe not open access.

Video Game Consoles and Video Games: Everyone’s a Hero

2015
In this chapter I begin by offering a discussion of the role of video game consoles in the video game industry, the most important video game consoles, and the question of whether consoles will be supplanted by tablets and smartphones. Next I offer information on the most important kinds and genres of video games and statistics on the amount of money ...
openaire   +2 more sources

Studying Video Games [PDF]

open access: possible, 2009
Susana Tosca   +2 more
openaire   +1 more source

Video Games Revisited

2010
When Greenfield wrote her chapter on video games in her 1994 landmark book Mind and Media, video games were played primarily in arcades, and popular opinion held that they were at best a waste of time and at worst dangerous technology sure to lead to increased aggression.
openaire   +1 more source

Video Game Controversies

Pediatric Annals, 1995
Jeanne B. Funk, Debra D. Buchman
openaire   +3 more sources

Hematology and oncology clinical care during the coronavirus disease 2019 pandemic

Ca-A Cancer Journal for Clinicians, 2020
Manish A Shah   +2 more
exaly  

Video Games and Risks

2009
Susana Tosca   +2 more
openaire   +2 more sources

Fuzzy Logic in Surveillance Big Video Data Analysis

ACM Computing Surveys, 2022
, Tanveer Hussain, Javier Del Ser
exaly  

Video super-resolution based on deep learning: a comprehensive survey

Artificial Intelligence Review, 2022
Hongying Liu, Fanhua Shang, Yuanyuan Liu
exaly  

Video Game Aesthetics

2009
Jonas Heide Smith   +2 more
openaire   +2 more sources

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