Results 31 to 40 of about 11,001 (118)

The Political Novel in the Age of its Impotence: On Recent German Right‐Wing Fiction

open access: yesThe German Quarterly, EarlyView.
Abstract While scholars have increasingly studied the German right's publishing strategies and literary politics, less attention has been paid to the literary texts as such. They are worth examining in detail, I argue here, because they reflect in exaggerated form a problem that troubles political novels more generally: the dwindling role of the novel ...
Sophie Salvo
wiley   +1 more source

Just Fun and Games? A Sociological Consideration of Fun in Video Games

open access: yesGames and Culture : A Journal of Interactive Media
The concept of “fun” is widely used within the game design and game studies literature, and is frequently highlighted as a key component of good game design, as well as a key factor in why people play games. However, it is a term rarely unpacked, and fun
Garry Crawford, Tom Brock
semanticscholar   +1 more source

Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts

open access: yesInt. J. Hum. Comput. Stud., 2016
Although participatory design (PD) is currently the most acceptable and respectful process we have for designing technology, recent discussions suggest that there may be two barriers to the successful application of PD to the design of digital games ...
K. Gerling   +5 more
semanticscholar   +1 more source

Early manifestations of unexpected bilingualism in minimally verbal autism

open access: yesJournal of Child Psychology and Psychiatry, EarlyView.
Background Unexpected bilingualism (UB) in autism, in which children speak languages not spoken in their social environment, has been sporadically reported. UB implies that autistic children can acquire languages in a non‐socially interactive way. The early minimally verbal period in autism could be critical for non‐interactive language acquisition ...
David Gagnon   +2 more
wiley   +1 more source

Museum-Inspired Video Games as a Symbolic Transitional Justice Policy: Overview, Concepts, and Research Directions

open access: yesGames Res. Pract.
Video games are maturing as a medium to tell stories inspired by historical struggles and real-life experiences. In this regard, they could work as a mechanism in Transitional Justice pursuit.
Stefania Stamou   +4 more
semanticscholar   +1 more source

Data Portability and Interoperability Between Digital Platforms

open access: yesJournal of Economics &Management Strategy, EarlyView.
ABSTRACT We examine the effects of regulation requiring data portability and interoperability in digital platform competition. Data portability and interoperability have the effect of eliminating switching costs between platforms and enlarging network externalities but increasing the risk of data breaches.
Jeong‐Yoo Kim
wiley   +1 more source

Somebody Knows Something: Managerial Ability, Product Development, and Return‐on‐Investment in a Hit‐Driven Industry

open access: yesJournal of Economics &Management Strategy, EarlyView.
ABSTRACT In hit‐driven industries, product development is associated with a right‐skewed unconditional distribution of performance, and products in the right tail have outsized impacts. Understanding how exceptional performance is generated can improve resource allocation, but the literature advances two different narratives: one emphasizes postrelease
Darren Filson
wiley   +1 more source

Hairy Roadblock: Stem Trichomes Impede Herbivore Movement in a Species and Instar‐Dependent Manner

open access: yesJournal of Applied Entomology, EarlyView.
ABSTRACT Plants have evolved to deploy a vast set of defence mechanisms against insect herbivores, including physical barriers like leaf trichomes with pre and post ingestive effects. Yet, the role of stem trichomes in plant‐herbivore interactions, particularly mobility dynamics, is poorly understood.
Manish Gautam, Rupesh Kariyat
wiley   +1 more source

Investigating the Role of Adaptivity in Video Games for Attitude Change

open access: yesEuropean Conference on Games Based Learning
Video games have become one of the most widespread forms of media in the 21st century, bringing interactive digital narratives to over 3 billion people globally.
David Šosvald, Lukáš Kolek
semanticscholar   +1 more source

Scaffolding during surgical procedures: Guidance with baby steps or giant leaps?

open access: yesMedical Education, EarlyView.
Abstract Introduction Scaffolding refers to the dynamic support teachers provide to help learners complete tasks they cannot yet do independently. This is often done by breaking tasks into smaller, manageable steps and adjusting the support based on the learner's performance.
Bart Lambert   +4 more
wiley   +1 more source

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