Results 201 to 210 of about 5,029 (244)
Some of the next articles are maybe not open access.

Virtual Archaeology: A Proposed Reconstruction

2012
The paper deals with the reconstructive study of the late-ancient farm in San Biagio a Metaponto conducted as part of the research activities of the Institute of Classical Archeology of the University of ...
openaire   +2 more sources

The construction of virtual archaeological museum

Proceedings Seventh International Conference on Virtual Systems and Multimedia, 2002
We consider the exhibition technology in virtual archaeology, aiming for free public appreciation of the historical remains on the Internet. Here, we show the result of a simple 3D modeling process and consider how to display the model on a PC, for the ceramic statues of warriors and horses exhibited in the museum in Sichuan, China.
K. Uehara   +3 more
openaire   +1 more source

A Day of Virtual Archaeology!

2016
This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by ...
openaire   +1 more source

Virtual reconstruction and representation of an archaeological terracotta statue

2015 Digital Heritage, 2015
This paper describes the virtual reconstruction of a late fifteenth century terracotta statue. The proposed solution was adopted during the restoration process when it was not possible to get back the fragments from the missing parts that were lost during the burial period. The archaeological statue that has been called 'Crist del Fossar', according to
Díaz Marín, Carmen   +5 more
openaire   +3 more sources

Archaeological Excavation Simulation for Interaction in Virtual Reality

2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019
We propose a real-time excavation simulation system for interactive gameplay in Virtual Reality. In order to increase the player's immersion, our simulation system will produce actual potholes and clods according to the depth and angle of the players excavation.
Da-Chung Yi   +4 more
openaire   +1 more source

Interaction with 3D Models on Virtual Archaeological Sites

2020
Eurographics Workshop on Graphics and Cultural ...
Lidia M. Ortega 0001   +3 more
openaire   +1 more source

Design of virtual experiences for users of archaeological sites

Proceedings of the XIX International Conference on Human Computer Interaction, 2018
This research work shows the design of the user experience using mixed reality technologies (MR), with the aim of facilitating the visitors of archaeological sites the understanding of the constructions of the past, in a playful and entertaining way, improving their experience and degree of satisfaction.
Rafael Campoverde   +2 more
openaire   +1 more source

Virtual archaeology: a beginning [PDF]

open access: possible, 2014
This paper argues that Virtual Archaeology has become too constrained in its scope and calls for some of the original core concepts developed in 1990 to be rehabilitated. Specifically, the introduction of technology into archaeological practice remains under theorised and requires renewed attention.
openaire  

Multiuser virtual environments for archaeology

2009
La pubblicazione avviene alla fine del progetto FIRB Ambienti di robotica e di realtà virtuale in archeologia, finanziato dal MIUR con Fondi per gli Investimenti della Ricerca di Base ha coinvolto il Dipartimento di Scienze Storiche del Mondo Antico dell'Università di Pisa, il laboratorio PERCRO della Scuola Sant'Anna e l'Istituto di Tecnologie ...
Pietroni, E., Forte, M.
openaire   +3 more sources

From Field Archaeology to Virtual Reconstruction: A Five Steps Method Using the Extended Matrix

Applied Sciences (Switzerland), 2021
Emanuel Demetrescu   +2 more
exaly  

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