Results 61 to 70 of about 68,551 (240)
From pixel to mesh: accurate and straightforward 3D documentation of cultural heritage from the Cres/Lošinj archipelago [PDF]
Most people like 3D visualizations. Whether it is in movies, holograms or games, 3D (literally) adds an extra dimension to conventional pictures. However, 3D data and their visualizations can also have scientic archaeological benets: they are crucial in ...
Doneus, Michael +3 more
core
This article – part of a six‐year ethnographic research project – aims to deconstruct and ‘decolonize’ essentialized notions of adolescence and youth, primarily through the application of the category of intersectionality. The research focuses on a series of educational initiatives implemented in San Siro, one of Milan's largest public housing ...
Paolo Grassi
wiley +1 more source
Trying to Break New Ground in Aerial Archaeology
Aerial reconnaissance continues to be a vital tool for landscape-oriented archaeological research. Although a variety of remote sensing platforms operate within the earth’s atmosphere, the majority of aerial archaeological information is still derived ...
Geert Verhoeven, Christopher Sevara
doaj +1 more source
Virtual approach to a battlefield: Fatarella Ridge 1938. Spanish Civil War
The poliorcetic of the twentieth century was characterized by the use of ephemeral trenches. The transformations caused by agricultural use or urbanization erased the evidence and structures of the combat zones.
Rafael Sospedra-Roca +3 more
doaj +1 more source
Virtual worlds are authentic sites for learning [PDF]
This chapter considers how ‘meaningful learning’ can be understood in the context of knowledge-age skills. Through a study conducted in Second Life™, it investigates whether terms such as ‘authentic’, ‘active’ and ‘collaborative’ can be applied to ...
Clough, Gill, Ferguson, Rebecca
core
Through a comparison of adolescent experience in Manggarai, eastern Indonesia, and amongst children of migrants in Sabah, Malaysia, this article argues for the value of attending to the spatiality of adolescence as a period of transition. Biocultural development expands both adolescents’ concrete experiences of mobility and their sense of the ...
Catherine Allerton
wiley +1 more source
Phenomenology and phenomenography in virtual worlds: an example from archaeology [PDF]
This chapter discusses a project to construct a simulation of Avebury Henge, a Late Neolithic/Early Bronze Age monument in the SW of the U.K., in a 3D, virtual world environment, and to use phenomenological and phenomenographic methods for its evaluation.
Falconer, Elizabeth, Scott, Curie
core
The Shuar of Ecuadorian Amazonia once pursued eminence through warfare and vision quests. While vision quests have been retained, today – settled in villages – they seek eminence through economic success and political leadership. This article examines an apparent paradox: whilst envy suspicions pervade public life, they legitimize rather than level ...
Natalia Buitron, Grégory Deshoullière
wiley +1 more source
Extended Abstract: The objective of this paper is to show the virtual archaeology as one of the methodologies applicated in the research line “Archaeology of the military orders” developed for some years by the University of Castilla-La Mancha in ...
Jaime García Carpintero López de Mota +1 more
doaj +1 more source
Civility, honour and male aggression in early modern English jestbooks
Abstract This article discusses the comical representation of inter‐male violence within early modern English jestbooks. It is based on a rigorous survey of the genre, picking out common themes and anecdotes, as well as discussing their reception and sociable functions. Previous scholarship has focused on patriarchs, subversive youths and impoliteness.
Tim Somers
wiley +1 more source

