Fluid leadership in a multi-user virtual environment educational project with teenagers: Schome Park [PDF]
This paper examines leadership practices in a virtual community, the Schome Park project. Schome Park, based at the Open University, UK, was the first European closed (i.e. protected) island in Teen Second Life, a multi-user 3D virtual environment.
Ferguson, Rebecca +2 more
core
Homo sapiens, industrialisation and the environmental mismatch hypothesis
ABSTRACT For the vast majority of the evolutionary history of Homo sapiens, a range of natural environments defined the parameters within which selection shaped human biology. Although human‐induced alterations to the terrestrial biosphere have been evident for over 10,000 years, the pace and scale of change has accelerated dramatically since the onset
Daniel P. Longman, Colin N. Shaw
wiley +1 more source
Archaeological Evidence of the Use of the Horse by Caddo Indian Peoples [PDF]
The introduction of the horse to the Americas by Europeans, particularly the Spanish, after 1492 played a very important role in Native American history and societal change.
Perttula, Timothy K.
core +1 more source
Measuring the shape. Performance evaluation of a photogrammetry improvement applied to the Neanderthal skull Saccopastore 1 [PDF]
Several digital technologies are nowadays developed and applied to the study of the human fossil record. Here, we present a low-cost hardware implementation of the digital acquisition via photogrammetry, applied to a specimen of paleoanthropological ...
Buzi, Costantino +8 more
core +2 more sources
Museum Care of Indigenous Cradles: Insights From Consultation With Tribal Communities
ABSTRACT Traditional cradles are important objects in many Indigenous American cultures. A historical tendency of museums to overlook Indigenous perspectives on proper object handling and display has often resulted in improper care of culturally sensitive objects in museum collections.
Abby S. Baka +10 more
wiley +1 more source
Getting to the point: making, wayfaring, loss and memory as meaning-making in virtual archaeology
The initial construction of a digital virtual object is the three-dimensional (3D)point. Using the notions of making, wayfaring, meshwork and agency, this discussion focuses on Ingold’s (2011) theoretical approach to these comments as a means for the ...
William Michael Carter
doaj +1 more source
Perceptions of female age, health and attractiveness vary with systematic hair manipulations
Two experiments were conducted to study how lay individuals evaluate systematic changes in female head hair. The results showed that participants tended to rate high‐shine hair more favourably than lower‐shine hair. When combining shine with alignment and volume, straight‐aligned hair with high shine and low volume was generally perceived as more ...
Susanne Will +8 more
wiley +1 more source
Are We Ready to Talk About Violence and Harassment in Archeology?
Not Another 25 Years! Combatting Harassment and Assault in Archaeology [AGE] – 26th Virtual Annual Meeting of the European Association of Archaeologists 24–30 August ...
Radmila Balaban
doaj
ItAnalogamente per quanto avvenne nell’ambito del restauro, i Principi di Siviglia sull'Archeologia Virtuale hanno il valore di una carta, che non definisce un sistema di norme, di leggi, ma gli orientamenti di una vasta comunità scientifica che si ...
Francesco Gabellone
doaj +1 more source
3D modelling of a 15th century city gate of Rennes: Portes Mordelaises
The Portes Mordelaises, remnants of the medieval city walls of Rennes, France, has been the subject of several archaeological excavations until 2017. From these excavations, we created a three-dimensional (3D) model of the site reconstructed as it would ...
Jean-Baptiste Barreau +4 more
doaj +1 more source

