Results 11 to 20 of about 104,434 (268)
Animals in Virtual Environments [PDF]
Conditional acceptance in IEEE ...
Naik, Hemal +3 more
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Courtroom Applications of Virtual Environments, Immersive Virtual Environments, and Collaborative Virtual Environments [PDF]
This article examines the possibilities and implications of employing virtual environments (VEs), immersive virtual environments (IVEs), and collaborative virtual environments (CVEs) in the courtroom. We argue that the immersive and interactive reality created by these tools adds significant value as a simulation of experience to enhance courtroom ...
Bailenson, Jeremy +3 more
openaire +1 more source
Distance Compression in the HTC Vive Pro: A Quick Revisitation of Resolution
Spatial perception in immersive virtual environments, particularly regarding distance perception, is a well-studied topic in virtual reality literature. Distance compression, or the underestimation of distances, is and has been historically prevalent in ...
Lauren Buck +2 more
doaj +1 more source
Aligning Realities: Correlating Content between Projected and Head Worn Displays
Enabling the effective representation of an object’s position and depth in augmented reality (AR) is crucial not just for realism, but also to enable augmented reality’s wider utilization in real world applications.
James Walsh, Bruce H. Thomas
doaj +1 more source
Biometric Analysis in Design Cognition Studies: A Systematic Literature Review
This study presents a systematic literature review on the utilisation of biometric analyses within the research area of design cognition. Design is a critical phase of many industries including architecture and construction, industrial design ...
Rongrong Yu, Gabrielle Schubert, Ning Gu
doaj +1 more source
The use of virtual reality in the study of people's responses to violent incidents
This paper reviews experimental methods for the study of the responses of people to violence in digital media, and in particular considers the issues of internal validity on the one hand and ecological validity or generalisability of results to events in
Aitor Rovira +6 more
doaj +1 more source
Immersive virtual reality is widely used for research and clinical purposes. Here we explored the impact of an immersive virtual scene of intimate partner violence experienced from the victim’s perspective (first person), as opposed to witnessing it as ...
Cristina Gonzalez-Liencres +18 more
doaj +1 more source
Virtual System Environments [PDF]
Distributed and parallel systems are typically managed with “static” settings: the operating system (OS) and the runtime environment (RTE) are specified at a given time and cannot be changed to fit an application’s needs. This means that every time application developers want to use their application on a new execution platform, the application has to ...
Geoffroy Vallée +7 more
openaire +1 more source
Wearable functional near-infrared spectroscopy (fNIRS) for measuring brain function, in terms of hemodynamic responses, is pervading our everyday life and holds the potential to reliably classify cognitive load in a naturalistic environment.
Manob Jyoti Saikia
doaj +1 more source
Exploring the spatial pattern of historic Chinese towns and cities: A syntactical approach
This study explores the spatial pattern of Historic Chinese Towns and Cities (HCTC) by using a syntactic approach. The HCTC is an important element of the built environment and exhibits a variety of unique spatial characteristics.
Pan Liao +3 more
doaj +1 more source

