Results 11 to 20 of about 1,154,699 (142)

Eye Tracking in Virtual Reality: a Broad Review of Applications and Challenges

open access: yesVirtual Reality, 2023
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with various headsets with integrated eye trackers already commercially available.
I. Adhanom, P. MacNeilage, Eelke Folmer
semanticscholar   +1 more source

(Re)Shaping History in Bosnian and Herzegovinian Museums

open access: yesCulture Unbound: Journal of Current Cultural Research, 2015
The current article explores how political changes in the past 130 years have shaped and reshaped three major museums in Bosnia and Herzegovina (BiH). The overall aim is to describe structural processes of national museum building in BiH and the ways the
Vanja Lozic
doaj   +2 more sources

Documentación y reconstrucción virtual en restauración de obras pictóricas de gran formato: el lienzo mural de la farmacia Zambrano

open access: yes, 2020
The aim of this paper is to explain the convenience of photogrammetry and virtual reconstruction applied to the restoration of large format canvas. This study presents the application of these techniques to the restoration and musealization of a late ...
A. I. Calero-Castillo   +3 more
semanticscholar   +1 more source

Anastilosis Virtual con Blender: Las Termas del Yacimiento Villa Romana De L’albir (L’alfàs Del Pì, Alicante)

open access: yesVirtual Archaeology Review, 2012
As part of the the site musealization "Villa Romana de l'Albir (L'Alfas del Pi, Alicante), a digital reconstruction of the thermal complex of the villa has been produced. The software chosen to create the virtual model is Blender, a powerful set of tools,
Laia Fabregat Bolufer   +3 more
doaj   +1 more source

Resize Me! Exploring the user experience of embodied realistic modulatable avatars for body image intervention in virtual reality [PDF]

open access: yesFrontiers in Virtual Reality, 2022
Obesity is a serious disease that can affect both physical and psychological well-being. Due to weight stigmatization, many affected individuals suffer from body image disturbances whereby they perceive their body in a distorted way, evaluate it ...
Nina Döllinger   +6 more
semanticscholar   +1 more source

Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse

open access: yesVirtual Reality, 2023
Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordable and effective VR and AR headsets are now available, neither technology has achieved widespread user adoption.
John J. Dudley   +3 more
semanticscholar   +1 more source

VALID: A perceptually validated Virtual Avatar Library for Inclusion and Diversity [PDF]

open access: yesFrontiers Virtual Real., 2023
As consumer adoption of immersive technologies grows, virtual avatars will play a prominent role in the future of social computing. However, as people begin to interact more frequently through virtual avatars, it is important to ensure that the research ...
Tiffany D. Do   +3 more
semanticscholar   +1 more source

TIC el microscopio de la historia. La visualización de lo invisible en el yacimiento de la Roca dels Bous (Camarasa, Lleida) [PDF]

open access: yes, 2013
La aplicación y el uso de las nuevas tecnologías en el proceso de musealización de yacimientos arqueológicos es un recurso cada vez más utilizado dentro de la programación de los proyectos museográficos.
Vega Bolívar, Susana
core   +3 more sources

Pandemia, museu e virtualidade: a experiência museológica no “novo normal” e a ressignificação museal no ambiente virtual [PDF]

open access: yesAnais do Museu Paulista: História e Cultura Material, 2021
RESUMO O surgimento do coronavírus causador da covid-19 trouxe novos desafios para os museus, na medida em que o fato de a pandemia ter passado a exigir distanciamento e isolamento social como medidas para a prevenção do contágio, impactou a rotina dos museus e sua relação com o público.
openaire   +3 more sources

Virtual reality and collaborative learning: a systematic literature review

open access: yesFrontiers in Virtual Reality, 2023
Background: While research on Virtual Reality’s potential for education continues to advance, research on its support for Collaborative Learning is small in scope.
N. M. Van der Meer   +3 more
semanticscholar   +1 more source

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