Results 311 to 320 of about 2,062,780 (342)
Some of the next articles are maybe not open access.

Virtual reality: a tutorial

Electroencephalography and Clinical Neurophysiology/Electromyography and Motor Control, 1998
Virtual reality (VR) technology is complex and relies on multidisciplinary knowledge. VR applications are attracting an increasing interest among neuroscientists, in particular in the study of the human brain. Here we present a brief tutorial in which we address aspects of VR methodology that are most relevant to neurophysiology applications.
Carrozzo, M, LACQUANITI, FRANCESCO
openaire   +4 more sources

The reality of virtual reality

Assembly Automation, 1999
The application of virtual reality (VR) in industry was the subject of a seminar at Cadcentre in Cambridge. The event, organised for UK VR Forum, the UK DTI’s VR awareness programme, prompted discussion on what is VR, highlighting the differences between immersive and non‐immersive techniques and where these are being applied. Three VR application case
openaire   +2 more sources

Virtual Reality and Mixed Reality for Virtual Learning Environments

Computers & Graphics, 2006
This paper explores educational uses of virtual learning environment (VLE) concerned with issues of learning, training and entertainment. We analyze the state-of-art research of VLE based on virtual reality and augmented reality. Some examples for the purpose of education and simulation are described.
Adrian David Cheok   +4 more
openaire   +3 more sources

Virtual reality/‘virtual reality’

1999
Enthusiasts look forward to immersion in virtual reality, while some commentators have warned that we are already in it.
openaire   +2 more sources

Virtual Reality and Psychotherapy

2004
Virtual Reality (VR) is a new technology consisting on a graphic environment in which the user, not only has the feeling of being physically present in a virtual world, but he/she can interact with it. The first VR workstations were designed for big companies in order to create environments that simulate certain situations to train professionals ...
Soledad Quero   +5 more
openaire   +3 more sources

Virtualized reality

CHI '13 Extended Abstracts on Human Factors in Computing Systems, 2013
Virtual reality is the creation of an entirely digital world. Virtualized reality is the translation of the real world into a digital space. There, the real and virtual unify. We have created an alternate reality in which participants explore their environment in third person.
Jonathan Ota, John Brieger
openaire   +2 more sources

Virtual Reality—Virtual Brain: Questioning Reality

Leonardo, 2018
The author’s multimedia art is inspired by memory and cognitive processes. This paper discusses certain human brain functions, including a reflection on the evolution from individual human memory to collective computer memory and the role of the artist in this vital change.
openaire   +2 more sources

Virtual humans for virtual reality and augmented reality

IEEE Virtual Reality, 2003. Proceedings., 2003
The tutorial will explain the techniques for integrating virtual humans into virtual and real environments. It will first present the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face).
openaire   +2 more sources

Virtual reality

ACM SIGGRAPH ASIA 2010 Computer Animation Festival, 2010
People dream of a world that they can be connected to network whenever, wherever without restrictions caused by the difference of devices. If a lens makes it possible, what would happen? They could not distinguish real life from virtual one. But it is not so far. Even today, we are online through various devices.
Bk Kim, Kyujung Kim
openaire   +2 more sources

Home - About - Disclaimer - Privacy