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Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE

, 2023
This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches the quality of ...
C. Cruz-Neira, D. Sandin, T. DeFanti
semanticscholar   +1 more source

AUGUMENTED REALITY AND VIRTUAL REALITY IN EDUCATION

International Scientific Journal of Engineering and Management, 2023
Virtual reality is defined as the person who using the VR feels the imaginary world created by computer technology as a real world. VR games mostly used all over the world.
Vimala Devi B
semanticscholar   +1 more source

Visualization in virtual reality: a systematic review

Virtual Reality, 2022
Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR.
Elif Hilal Korkut, Elif Surer
semanticscholar   +1 more source

Teaching Virtual Reality in Virtual Reality

International Conference on Immersive Learning Research Network, 2022
Virtual Reality (VR) technologies have the potential to improve online education for students. This paper reports on a course on the topic of virtual reality using VR technologies and Mozilla Hubs.
Keely Canniff, Daniel C. Cliburn
semanticscholar   +1 more source

The Reality of Virtual Reality [PDF]

open access: possibleSSRN Electronic Journal, 2008
Virtual Reality is an interactive network of information designed to connect data on a digitally created world. This digital world serves as an operating system to facilitate exchanges of information, and functions as a visual platform for applications and devices based on the infinite combination of data elements collected and shared by this virtual ...
openaire   +1 more source

Virtual and Augmented Reality

IEEE Computer Graphics and Applications, 2018
Virtual and augmented reality technologies haveentered a new near-commodity era, accompanied bymassive commercial investments, but still are subjectto numerous open research questions. This specialissue of IEEE Computer Graphics and Applicationsaims at broad views to capture the state of the art,important achievements, and impact of several areasin ...
Interrante, Victoria   +2 more
openaire   +3 more sources

Industrial Security Solution for Virtual Reality

IEEE Internet of Things Journal, 2021
In order to protect industrial safety, improve the operation stability of the industrial control system, conduct the response measures for network environment attacked by the external world, and realize simulation in virtual reality environment, in this ...
Zhihan Lv   +3 more
semanticscholar   +1 more source

Virtual Reality in Telemedicine

Telemedicine Journal and e-Health, 2000
Virtual reality (VR) can be considered as the leading edge of a general evolution of present communication interfaces involving the television, computer, and telephone. The main characteristic of this evolution is the full immersion of the human sensorimotor channels into a vivid and global communication experience.
RIVA G., GAMBERINI, LUCIANO
openaire   +5 more sources

The Effects of Virtual Reality, Augmented Reality, and Mixed Reality as Training Enhancement Methods: A Meta-Analysis

Hum. Factors, 2020
Objective The objective of this meta-analysis is to explore the presently available, empirical findings on transfer of training from virtual (VR), augmented (AR), and mixed reality (MR) and determine whether such extended reality (XR)-based training is ...
A. D. Kaplan   +5 more
semanticscholar   +1 more source

Virtual Reality Technology


From the Publisher: This in-depth review of current virtual reality technology and its applications provides a detailed analysis of the engineering, scientific and functional aspects of virtual reality systems and the fundamentals of VR modeling and ...
G. Burdea, Philippe Coiffet
semanticscholar   +1 more source

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