Results 331 to 340 of about 3,048,260 (392)
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AUGUMENTED REALITY AND VIRTUAL REALITY IN EDUCATION

International Scientific Journal of Engineering and Management, 2023
Virtual reality is defined as the person who using the VR feels the imaginary world created by computer technology as a real world. VR games mostly used all over the world.
Vimala Devi B
semanticscholar   +1 more source

Visualization in virtual reality: a systematic review

Virtual Reality, 2022
Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR.
Elif Hilal Korkut, Elif Surer
semanticscholar   +1 more source

Virtual Reality Simulations

Anesthesiology Clinics, 2007
The current virtual reality and haptic technologies being researched for potential use in high-fidelity simulations in anesthesiology are attempting to overcome a number of limitations, such as low resolution, low visual acuity, and lack of robust haptics-graphics collocation.
P Pat, Banerjee   +2 more
openaire   +2 more sources

Virtual Reality Technology


From the Publisher: This in-depth review of current virtual reality technology and its applications provides a detailed analysis of the engineering, scientific and functional aspects of virtual reality systems and the fundamentals of VR modeling and ...
G. Burdea, Philippe Coiffet
semanticscholar   +1 more source

Virtual Reality—Virtual Brain: Questioning Reality

Leonardo, 2018
The author’s multimedia art is inspired by memory and cognitive processes. This paper discusses certain human brain functions, including a reflection on the evolution from individual human memory to collective computer memory and the role of the artist in this vital change.
openaire   +1 more source

Virtual Reality and Mixed Reality for Virtual Learning Environments

Computers & Graphics, 2006
This paper explores educational uses of virtual learning environment (VLE) concerned with issues of learning, training and entertainment. We analyze the state-of-art research of VLE based on virtual reality and augmented reality. Some examples for the purpose of education and simulation are described.
Zhigeng Pan   +4 more
openaire   +1 more source

Biotechnology: Virtual reality

Nature, 2013
A growing number of biotechnology companies employ a skeleton crew of managers and outsource hands-on science.
openaire   +2 more sources

Virtual reality hysteroscopy

The Journal of the American Association of Gynecologic Laparoscopists, 1996
New interactive computer technologies are having a significant influence on medical education, training, and practice. The newest innovation in computer technology, virtual reality, allows an individual to be immersed in a dynamic computer-generated, three-dimensional environment and can provide realistic simulations of surgical procedures.
openaire   +2 more sources

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