Results 71 to 80 of about 2,878,917 (375)
Fusing feature consistency across views for multi-view stereo
Dense feature matching is of significant importance in the learning-based multi-view stereo (MVS) pipeline. Feature consistency across views is a key factor affecting feature matching and plays a crucial role in the reconstruction of objects by the ...
Rong Zhao+5 more
doaj +1 more source
Virtual Reality Rhythm Game [PDF]
Virtual reality headsets such as the HTC Vive and Oculus Rift bring robust virtual reality technology in the hands of consumers. However, virtual reality technology is still a very new and unexplored domain with a dearth of compelling software that takes
Lai, Jordan, Yi, Joshua
core +1 more source
Controlled Interaction: Strategies For Using Virtual Reality To Study Perception [PDF]
Immersive virtual reality systems employing head-mounted displays offer great promise for the investigation of perception and action, but there are well-documented limitations to most virtual reality systems. In the present article, we suggest strategies
Durgin, Frank H., Li, Z.
core +3 more sources
Wearable Haptic Feedback Interfaces for Augmenting Human Touch
The wearable haptic feedback interfaces enhance user experience in gaming, social media, biomedical instrumentation, and robotics by generating tactile sensations. This review discusses and categorizes current haptic feedback interfaces into force, thermal, and electrotactile stimulation‐based haptic feedback interfaces, elucidating their current ...
Shubham Patel+3 more
wiley +1 more source
This paper aims to establish an effective guidance law to accomplish the interception guidance mission for a missile intercepting a target with impact angle constraint and autopilot dynamics.
Yunjie Wu+4 more
doaj +1 more source
Computation Lithography: Virtual Reality and Virtual Virtuality [PDF]
Computation lithography is enabled by a combination of physical understanding, mathematical abstraction, and implementation simplification. An application in the virtual world of computation lithography can be a virtual reality or a virtual virtuality depending on its engineering sensible-ness and technical feasibility.
Wong, AKK, Lam, EY
openaire +7 more sources
Virtual Reality for Neurorehabilitation and Cognitive Enhancement
Our access to computer-generated worlds changes the way we feel, how we think, and how we solve problems. In this review, we explore the utility of different types of virtual reality, immersive or non-immersive, for providing controllable, safe ...
Danko D. Georgiev+4 more
semanticscholar +1 more source
The plasma edge of transparent conducting oxide SrNbO3 shifts from ∼2 eV in the visible range to 1.37 eV in the near‐infrared region by off‐stoichiometry using the vacancy sites as quasi‐substitutional virtual elements. This work advances the stoichiometry engineering of perovskite oxides using oxide molecular beam epitaxy, allowing synthesis beyond ...
Jasnamol Palakkal+11 more
wiley +1 more source
Distributed Anti-Disturbance Control Strategy for Multi-Aircraft Systems With Time-Varying Topology
This paper is concerned with the distributed consensus problems for second-order multi-aircraft systems in the presence of sensor data loss and time-varying communication topology.
Yunjie Wu+3 more
doaj +1 more source
VR content creation and exploration with deep learning: A survey
Virtual reality (VR) offers an artificial, computer generated simulation of a real life environment. It originated in the 1960s and has evolved to provide increasing immersion, interactivity, imagination, and intelligence.
Miao Wang+3 more
doaj +1 more source