Results 231 to 240 of about 46,641 (264)
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Virtual reconstruction using an autonomous robot
2012 International Conference on Indoor Positioning and Indoor Navigation (IPIN), 2012Advances in sensing technology and algorithm design make it possible for a robot equipped with a laser range-finder to generate a map and localise itself within the map as the robot explores its environment.We describe a system for mapping and virtual reconstruction developed as part of a robot for urban search and rescue.
Matthew McGill +6 more
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Virtual Object Reconstruction in Real World
11th International Conference on Parallel and Distributed Systems (ICPADS'05), 2006A large majority of the communication on the tele-immersive environment does not include a real objective presentation. This paper introduces a method of reconstructing a real object to the communication on the tele-immersive environment by using toy blocks.
Koji Sakai +3 more
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Reconstruction and generation of virtual heritage sites
Digital Applications in Archaeology and Cultural Heritage, 2014Traditionally procedural modelling techniques are commonly used to generate new structures and are presently established in several areas such as video games and computer animated movies. However they may also be used in heritage applications to efficiently produce models of non-existing worlds for which there is some kind of knowledge (e.g.
Nuno Rodrigues +3 more
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The sacrotuberous and the sacrospinous ligament – A virtual reconstruction
Annals of Anatomy - Anatomischer Anzeiger, 2009Little is known about the morphometric properties of the sacrotuberous ligament (ST) and the sacrospinous ligament (SS). The influence of ligaments on pelvic stability and the extent of reconstruction in case of instability are controversially discussed.
N, Hammer +6 more
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Reconstruction for 3D immersive virtual environments
2012 13th International Workshop on Image Analysis for Multimedia Interactive Services, 2012The future of tele-conferencing is towards multi-party 3D Tele-Immersion (TI) and TI environments that can support realistic inter-personal communications and virtual interaction among participants. In this paper, we address two important issues, pertinent to TI environments.
Dimitrios S. Alexiadis +6 more
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Preservation of Virtual Reconstructions
20133D visualisations of complex cultural heritage objects, such as archaeological objects and sites, historical landscapes, buildings and other man-made structures of the past, are more and more common in current day cultural heritage research and communication. Nearly always, they represent large amounts of financial and intellectual investments and rely
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Virtual Reconstructions in Archaeology
2008This chapter analyzes the computational methods used for recreating virtual worlds from the past. Terms, like photogrammetry, rendering and digital elevation models, are introduced and explained. The collaboration between archaeologists and computer graphics designers has to offer a lot to the wide spreading of cultural heritage by using innovative and
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Virtual Reconstruction of the Pyramid
2011There are already sufficient theories on the Cheops pyramid construction by distinguished authors for us to add yet another which was not supported by archaeological, historical or scientific elements. In this chapter, we review some theories on the Cheops pyramid construction by restricting ourselves to those that have a connection with our density ...
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Virtual Learning and Object Reconstruction
Computer, 2016H. Chad Lane, David A. Forsyth
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