Results 31 to 40 of about 5,324,367 (334)
A Review on Virtual Reality Skill Training Applications
This study aimed to discuss the research efforts in developing virtual reality (VR) technology for different training applications. To begin with, we describe how VR training experiences are typically created and delivered using the current software and ...
Biao Xie +11 more
semanticscholar +1 more source
Evaluating the effectiveness of virtual reality for safety-relevant training: a systematic review
The commercial release of affordable, low-cost, and consumer-ready virtual reality (VR) devices has increased the accessibility for researchers to investigate the benefits of VR technology including those aimed at education and training.
Hans Stefan, Michael Mortimer, Ben Horan
semanticscholar +1 more source
A Virtual Training Based Programming-Free Automatic Assembly Approach for Future Industry
Currently, the automated assembly depends on advance programming, which is suitable to large-batch products assembly; however, it does not fit in the assembly of small-batch products due to the large amount of preparatory work including assembly planning
Wei Ji, Shubin Yin, Lihui Wang
doaj +1 more source
Exploring the role of virtual reality in military decision training
Introduction: Simulation methods, including physical synthetic environments, already play a substantial role in human skills training in many industries.
D. Harris +7 more
semanticscholar +1 more source
Given the emergence of the COVID-19 outbreak, the official declaration of a global pandemic by the World Health Organization, and its consequential disruptions on the professional team sports landscape, it is the main objective of this brief opinion to ...
Thomas Huyghe +3 more
doaj +1 more source
Virtual Reality and Metacognition Training Techniques for Learning Disabilities
The current research aims to investigate the effectiveness of brain-rewiring techniques applied in virtual reality environments as a pioneer intervention for people with learning disabilities and various disorders.
A. Drigas, Eleni Mitsea, C. Skianis
semanticscholar +1 more source
The virtual environment student. An initial approximation [PDF]
The quote at the start of the "Introduction" ("Education follows an agricultural timetable, has an industrial structure and operation and is set in an increasingly digitalised society") illustrates the need for an in-depth understanding of training in ...
Federico Borges Sáiz
doaj +3 more sources
Sketching-out virtual humans: From 2d storyboarding to immediate 3d character animation [PDF]
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equipment, and computer skills.
Mao, C, Qin, S F, Wright, D K
core +2 more sources
With updated equipment and maturing technology, the applications of augmented and virtual reality (AR/VR) technologies in the architecture, engineering, and construction (AEC) industry are receiving increasing attention rapidly.
Yi Tan, Wenyu Xu, Shen Li, Keyu Chen
semanticscholar +1 more source
Dossier: "The virtual environment student"
The aim of this monographic dossier is to offer the reader a basic view of the figure of the student in virtual teaching and learning environments from the point of view of professionals from diverse backgrounds and actions, who coincide in giving ...
Federico Borges Sáiz
doaj +1 more source

