Results 181 to 190 of about 6,843,658 (362)
The disappearing frame: a practice-based investigation into composing virtual environment artworks [PDF]
Through creative art making practice, research seeks to contribute a body of knowledge to an under researched area by examining how key concepts germane to computer based, interactive, three-dimensional, virtual environment artworks might be explicated ...
Corby, Tom
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An enhanced universal gripper combining rigid mechanics with self‐adaptable fingers is presented for industrial automation. The novel six‐bar linkage with integrated compliant pad eliminates mechanical interference while enabling passive shape adaptation.
Muhammad Usman Khalid +7 more
wiley +1 more source
Experiencing EVA Park, a Multi-User Virtual World for People with Aphasia
J. Galliers +7 more
semanticscholar +1 more source
Muscle Control of an Extra Robotic Digit
This study compares muscle‐ and movement‐based control for operating a supernumerary robotic thumb. While movement control performs better in the proposed tasks, muscle‐based (EMG) control promotes broader motor learning. The results highlight the promise and challenges of using biosignals for human augmentation, offering new insights into intuitive ...
Julien Russ +7 more
wiley +1 more source
This work presents a robotic control method for human–robot collaborative assembly based on a biomechanics‐constrained digital human model. Reinforcement learning is used to generate physiologically plausible human motion trajectories, which are integrated into a virtual environment for robot control learning.
Bitao Yao +4 more
wiley +1 more source
Breathlessness in a virtual world: An experimental paradigm testing how discrepancy between VR visual gradients and pedal resistance during stationary cycling affects breathlessness perception. [PDF]
Finnegan SL +6 more
europepmc +1 more source
Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki +2 more
wiley +1 more source
Technology prospect of 6G mobile communications
To achieve a deeper level of intelligent communication for human beings,the sixth generation mobile communication system (6G) will realize the extension from the real world to the virtual world.To this end,the “human-machine-thing-genie” problem ...
Ping ZHANG +6 more
doaj
Interpersonal Affective Touch in a Virtual World: Feeling the Social Presence of Others to Overcome Loneliness. [PDF]
Della Longa L, Valori I, Farroni T.
europepmc +1 more source
Requirements for educational support tools in Virtual Worlds
Paper number 65Virtual Worlds have been used for online gaming, socialising, business advertising and education. As the educational uses become more sophisticated from early information advertising and teaching resources to simulated laboratory and ...
Duncan, Ishbel Mary Macdonald +1 more
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