Upcycling Mobile App as a Way to Raise Awareness About Sustainable Living and Decrease Fashion Waste [PDF]
Upcycling aims to reduce clothing waste by turning clothing waste into functional products with higher value. This research aims to design the user interface for the Upcycle app as an app where users from the Upcycle community, upcycle activists, and ...
Bonafix Nunnun +2 more
doaj +1 more source
In this study, the authors present a learning‐free method for inferring kinematically plausible three‐dimensional (3D) human body poses contextualised in a predefined 3D world, given a set of 2D body features extracted from monocular images.
Luis Unzueta +4 more
doaj +1 more source
Introducing the Meaning of Batik through Game and Appearance in Virtual Reality
Batik is not just visually but also philosophically enticing. a brief history in 1755, in the era of “Keraton Surakarta” and “Keraton yogyakarta”, each kingdom has developed their own style including motif and coloring.
Ag. Dicky Prastomo, Bayu Widiantoro
doaj +1 more source
Bubung Awa, Character Licensing Strategies for City Branding: Harnessing Technology to Promote Bengkulu’s Tourism Potential [PDF]
This study aims to develop a city branding strategy incorporating character design, merchandising, and digital media platforms for Bengkulu’s tourism potential.
Prajitna Stephanie +1 more
doaj +1 more source
COVID-19 is a disease that has spread throughout the world and is transmitted through inhalation or contact with droplets of infected people. The Indonesian Government has established a health protocol to reduce the spread of COVID-19, which is checking ...
Silvira Trijayati +2 more
doaj +1 more source
Enhancing Children’s Learning Experience as a Sustainable Approach through Gamified Application Design [PDF]
The COVID-19 pandemic altered how education was formerly conducted, with a rapid shift from face-to-face to online learning. This situation resulted in a significant lack of student-teacher interaction, which affected particularly lower grade students ...
Ali Wildan +3 more
doaj +1 more source
Implementing The Use of AI for Analysis and Prediction in the Fashion Industry
The COVID-19 pandemic has made all aspects of human life assisted by technology and big data. It starts from the education sector, economy, communication, health, and manufacturing to fashion.
Luri Renaningtyas +2 more
doaj +1 more source
Visual Grammar Models in Animated Music Videos as a Media Environmental Campaign: A Case Study of “Sabda Alam” By Smk Raden Umar Said Kudus [PDF]
The protection of wildlife in Indonesia is still one of the important topics in the design of media campaigns. Among the various forms of campaign media that socialize is a media campaign in the form of animated music videos.
Winny Gunarti Widya Wardani +2 more
doaj +1 more source
«Qavam Shahnameh», Another Perspective on the Art of Persian Painting in Shiraz during the Safavid Period [PDF]
Introduction: The illustrated manuscript of the «Qavam Shahnameh», preserved in the Reza Abbasi Museum, includes 38 paintings. This Shahnameh was written by Mohammad Qavam Shirazi in 1000 A.H., but the name of the painter(s) is not mentioned.
Babak Attarian, Mostafa Naderloo
doaj +1 more source
Unraveling Aesthetics Tapestry: Mapping the Artistic Styles of Young Contemporary Artist in Bandung
Bandung thrives as a city deeply entrenched in its artistic progression, boasting a vibrant array of art institutions, galleries, collectives, and accolades in the axis of Indonesian contemporary art. Despite this flourishing landscape, the divergence of
Lingga Agung +4 more
doaj +1 more source

