Results 101 to 110 of about 207,959 (296)
VR-BESO: A VR-based structural design tool
VR-BESO is a novel interactive structural design tool based on virtual reality (VR). This tool integrates VR sculpting and topology optimisation techniques to generate innovative, lightweight, and efficient 3D structural designs. VR-BESO allows designers
Zhi Li (14156595) +2 more
core +1 more source
Enhancing Multisensory Experience in CAVE Virtual Reality Through Olfactory Sensing
The integration of olfactory feedback into Virtual Reality (VR) applications remains significantly underexplored compared with other sensory modalities, particularly within room-scale Cave Automatic Virtual Environments (CAVEs), where related research is
Vasilis Vasileiadis +2 more
doaj +1 more source
Creep‐Induced Microstructural Evolution in an A2‐B2 Superalloy
A 27.3Ta‐27.3Mo‐27.3Ti‐8Cr‐10Al (at.%) refractory high‐entropy alloy with precipitation‐strengthened A2‐B2 microstructure was studied by creep tests at 1030°C, which demonstrate a transition in deformation mechanisms in the range of 100–150 MPa applied stress. This is associated with changes in dislocation–precipitate interactions. Relevant deformation
Liu Yang +10 more
wiley +1 more source
VR and AR technology in architecture
Célkitűzés egy olyan virtuális valóság (VR) technológiával támogatott építészeti alkalmazás prototípusának elkészítése volt, mely lehetővé teszi egy épülő, vagy csak tervben létező épület virtuális bejárását.
Zilizi, Gergő
core
Design ideation in virtual reality [PDF]
Ideation, especially in the form of sketching, is an inseparable component of the design process. The ideation phase is a process of forming an idea explored and communicated visually.
Michal Jelínek, MA
doaj
Ferroelectric tunnel junction devices based on epitaxial undoped ferroelectric HfO2 films demonstrate stable switching endurance of over 106 switching cycles, low write voltages of ±3 V, 16 measured resistance states, and neuromorphic capability.
Markus Hellenbrand +13 more
wiley +1 more source
Strategische Führung auf VR- und GL-Ebene
Strategische Führung auf VR- und GL-Ebene: Zusammensetzung des VR, Strategieprozess, Instrumente, Zusammenarbeit zwischen VR und GL ...
Lombriser, Roman
core
VR-Fit: Walking-in-Place Locomotion with Real Time Step Detection for VR-Enabled Exercise
With recent advances in mobile and wearable technologies, virtual reality (VR) found many applications in daily use. Today, a mobile device can be converted into a low-cost immersive VR kit thanks to the availability of do-it-yourself viewers in the ...
Sercan Sari (17923352) +1 more
core +1 more source
This study investigated how repeated use of a customizable immersive virtual reality (VR) public speaking application could alleviate Foreign Language Anxiety (FLA) in English language learners, specifically native East Asian speakers.
Seonjeong Park +4 more
doaj +1 more source

