Results 101 to 110 of about 261,528 (278)
This work prototypes a carbon nanotube‐based analog tensor core that performs in‐memory, parallel visual processing. Integrating non‐volatile memories and compact circuits, the core enables high‐speed analog matrix multiplications and can demonstrate accurate three dimensional (3D) spatial transformation and edge detection. With lightweight design, the
Jingfang Pei +11 more
wiley +1 more source
VR technology is an emerging IT innovation that greatly affects consumer behaviour and consumer perception of products. The aim of this study is to examine how the virtual reality phenomenon can be used as a marketing communication tool and how its usage
Grudzewski Filip +3 more
doaj +1 more source
Strategische Führung auf VR- und GL-Ebene
Strategische Führung auf VR- und GL-Ebene: Zusammensetzung des VR, Strategieprozess, Instrumente, Zusammenarbeit zwischen VR und GL ...
Lombriser, Roman
core
VR-BESO: A VR-based structural design tool
VR-BESO is a novel interactive structural design tool based on virtual reality (VR). This tool integrates VR sculpting and topology optimisation techniques to generate innovative, lightweight, and efficient 3D structural designs. VR-BESO allows designers
Zhi Li (14156595) +2 more
core +1 more source
Defect‐Templated Phase Engineering in Atomically Thin Metals
Graphene defects are transformed from passive imperfections into programmable templates for phase‐selective growth of atomically thin silver. Plasma‐generated boundary defects favor Ag(1), whereas sp3‐rich zero‐layer graphene promotes Ag(2). This defect‐directed intercalation links local graphene chemistry to crystalline phase, electronic structure ...
Arpit Jain +25 more
wiley +1 more source
VR and AR technology in architecture
Célkitűzés egy olyan virtuális valóság (VR) technológiával támogatott építészeti alkalmazás prototípusának elkészítése volt, mely lehetővé teszi egy épülő, vagy csak tervben létező épület virtuális bejárását.
Zilizi, Gergő
core
Virtuaalitodellisuus maahanmuuttajien työllisyyskoulutuksen tukena : VR Fast Track -hankkeen Työllisty Suomessa -koulutusmallin kehittäminen [PDF]
Tämän kehittämistyön tehtävänä oli kartoittaa VR Fast Track -hankkeeseen osallistuneiden maahanmuuttajien kokemuksia Työllisty Suomessa -koulutuksesta ja hahmotella koulutuksen mallia.
Jalava, Laura, Vehanen, Anna
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Bioengineered Interfaces for Peripheral Nerve Sensory Restoration
Half of amputees abandon their prosthetics for lack of feeling. This review charts the full path from peripheral nerve injury to restored sensation, through surgical, regenerative, noninvasive, and implanted approaches, and shows how injury type and interface material properties determine which strategy can deliver naturalistic feedback, and why ...
Sydney Swedick +4 more
wiley +1 more source
This study investigated how repeated use of a customizable immersive virtual reality (VR) public speaking application could alleviate Foreign Language Anxiety (FLA) in English language learners, specifically native East Asian speakers.
Seonjeong Park +4 more
doaj +1 more source
Low-Cost Image Generation for Immersive Multi-Screen Environments [PDF]
Rabe F, Fröhlich C, Latoschik ME. Low-Cost Image Generation for Immersive Multi-Screen Environments. In: Latoschik ME, Fröhlich B, eds. Virtuelle und Erweiterte Realität – 4. Workshop der GI-Fachgruppe VR/AR.
Fröhlich, Bernd +3 more
core

