Results 301 to 310 of about 334,670 (345)
VR Bridges: Simulating Smooth Uneven Surfaces in VR [PDF]
Virtual reality (VR) is limited in many ways and often is incomparable to real-world experience. Walkable smooth uneven surfaces are inherent to reality but extremely lacking in VR. At the same time, VR offers a lot of possibilities for manipulations. In this paper, we focus on human height and slant perception of the uneven surfaces with multi-sensory
Khrystyna Vasylevska +2 more
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XRDS: Crossroads, The ACM Magazine for Students, 2022
After 20 years of teaching about VR, we finally taught in VR. This article describes lessons learned from 263 students who spent 10 weeks in virtual reality together and a total of 200,000 shared minutes "in headset."
Cyan DeVeaux, Jeremy N. Bailenson
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After 20 years of teaching about VR, we finally taught in VR. This article describes lessons learned from 263 students who spent 10 weeks in virtual reality together and a total of 200,000 shared minutes "in headset."
Cyan DeVeaux, Jeremy N. Bailenson
openaire +1 more source
Current Issues in Tourism, 2023
This study investigated the use of virtual reality (VR) and augmented reality (AR) virtual tourism to overcome problems and limitations in the senior tourism market. We explored the attributes of VR and AR in the context of vitalizing senior tourism, and
Jongsik Yu +4 more
semanticscholar +1 more source
This study investigated the use of virtual reality (VR) and augmented reality (AR) virtual tourism to overcome problems and limitations in the senior tourism market. We explored the attributes of VR and AR in the context of vitalizing senior tourism, and
Jongsik Yu +4 more
semanticscholar +1 more source
Proceedings of the 8th ACM International Symposium on Pervasive Displays, 2019
Extensive training is mandatory for medical students during their academic studies. However, the shortage of training personnel, patients' safety, scarcity of equipment are the key limitations that hinder the training process. To address these challenges, we built PathogeniusVR, a virtual reality application for training physicians to interact and ...
Elhassan Makled +5 more
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Extensive training is mandatory for medical students during their academic studies. However, the shortage of training personnel, patients' safety, scarcity of equipment are the key limitations that hinder the training process. To address these challenges, we built PathogeniusVR, a virtual reality application for training physicians to interact and ...
Elhassan Makled +5 more
openaire +1 more source
FRAILTY VR: VR for the Rehabilitation of Frailty in the Elderly
Cyberpsychology, Behavior, and Social Networking, 2021Frailty is a preclinical condition that worsens physical health and quality of life. One of the most frequent symptoms of frailty is an increased risk of falling. It is estimated that one out of three elderly people falls at least once a year, with important consequences both for the autonomy of the individual and for the cognitive functioning and ...
Riva G., Tuena C.
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VR the world: Experimenting with emotion and presence for tourism marketing
Journal of Hospitality and Tourism Management, 2021The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature. Researchers in the field have called for empirical studies into the determinants as well as consequences of presence, particularly in commercial environments ...
Ryan Yung, C. Khoo-Lattimore, L. Potter
semanticscholar +1 more source
ACM SIGGRAPH 2017 Courses, 2017
VR has the potential to provide experiences and deliver results that cannot be otherwise achieved. However, interacting with immersive applications is not always straightforward and it is not just about an interface for the user to reach their goals. It is also about users working in an intuitive manner that is a pleasurable experience and devoid of ...
Jason Jerald +2 more
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VR has the potential to provide experiences and deliver results that cannot be otherwise achieved. However, interacting with immersive applications is not always straightforward and it is not just about an interface for the user to reach their goals. It is also about users working in an intuitive manner that is a pleasurable experience and devoid of ...
Jason Jerald +2 more
openaire +2 more sources
The Potential of 360° Virtual Reality Videos and Real VR for Education—A Literature Review
IEEE Computer Graphics and Applications, 2021Virtual reality (VR) has a wide variety of potentials for education. Especially 360$^{\circ }$∘ videos can provide immersive educational experiences of otherwise not accessible real-world environments.
J. Pirker, A. Dengel
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The impact of virtual reality (VR) technology on sport spectators' flow experience and satisfaction
Computers in Human Behavior, 2019Virtual Reality Spectatorship (VRS) is becoming an emerging sport media consumption trend as it delivers such optimal experience that maximizes user satisfaction. To clearly understand media user experiences in VRS, the current study aimed to investigate
Daehwan Kim, Y. Ko
semanticscholar +1 more source
Journal of business research, 2019
With the emergence of virtual reality, several challenges are posed to marketers, developers, and firms alike. These challenges concern futurity in the context of content creation, consumer acceptance, and return on investment (ROI).
K. T. Manis, D. Choi
semanticscholar +1 more source
With the emergence of virtual reality, several challenges are posed to marketers, developers, and firms alike. These challenges concern futurity in the context of content creation, consumer acceptance, and return on investment (ROI).
K. T. Manis, D. Choi
semanticscholar +1 more source

