Architecture design and key technologies analysis of wargaming AI for sea-air cross-domain coordination [PDF]
The breakthrough and progress of intelligent gaming technology with deep reinforcement learning as the core in the field of games provide a method reference for the research of agents in sea-air wargames.
SU Jiongming, LUO Junren, CHEN Shaofei, XIANG Fengtao
doaj +1 more source
Understanding Computer Role-Playing Games: A Genre Analysis Based on Gameplay Features in Combat Systems [PDF]
A game genre as diverse as that of computer role-playing games is difficult to overview. This poses challenges or both developers and researchers to position their work clearly within the genre.
Björk, Staffan +1 more
core +3 more sources
A majority of historical video games deals about World War II. It appears that war takes a major place instead of some social aspects of the conflict, as in Hearts of Iron IV.
Sylvain Le Cloërec
doaj
The cost of doing business in the modern world: Our readiness imperative. [PDF]
Cannon JW, Cap AP, Rizzo JA, Polk TM.
europepmc +1 more source
Permainan Perang Air (Chian-cui) pada Perayaan Imlek di Selatpanjang [PDF]
The game is the creation of a water fight in the celebration of Chinese New Year in Selatpanjang. With the game of water war (Chian-CUI) in Selatpanjang able to add an air of excitement and entertainment in celebration of the Chinese New Year.
Aiditya, R. (Rizki) +2 more
core
Heritage destruction and videogames:a pervasive relation [PDF]
This paper examines the history of the National and University Library in Sarajevo, and particularly the destruction of the site and how it has been represented with different meanings across various media.
Chapman, Adam +2 more
core
Games to support disruptive technology adoption: the MUST Game use case
Serious games can be used as a means to explore complex systems and uncertainty related challenges, therefore they may have the potential of supporting the adoption of innovative and disruptive technologies.
Francesca de Rosa, Christopher Strode
doaj
Enhanced Location Prediction for Wargaming with Graph Neural Networks and Transformers
In modern wargaming, accurately predicting the locations of the opponent units is crucial for effective strategy and decision making. However, situational data provided by tactical wargame systems present significant challenges: high redundancy across ...
Dingge Liang, Junliang Li, Junping Yin
doaj +1 more source
Crerar and the Decision to Garrison Hong Kong [PDF]
Acrimonious and often virulent debate surrounds examinations of the Canadian expeditionary force dispatched to Hong Kong in the fall of 1941. The tragic fate of the Royal Rifles of Canada and the Winnipeg Grenadiers in the battle for Hong Kong and their ...
Dickson, Paul
core +1 more source
D-CEWS: DEVS-Based Cyber-Electronic Warfare M&S Framework for Enhanced Communication Effectiveness Analysis in Battlefield. [PDF]
Seo S, Han S, Kim D.
europepmc +1 more source

