Results 41 to 50 of about 3,872 (195)
Federated Simulation and Gaming Framework for a Decentralized Space-Based Resource Economy [PDF]
Future human space exploration will require large amounts of resources for shielding and building materials, propellants, and consumables. A space-based resource economy could produce, transport, and store resource at distributed locations such as the ...
de Weck, Olivier L, Grogan, Paul Thomas
core +2 more sources
the wargames of Roberto Bolaño
In this paper we have investigated the presence of the World War II, the deformations of Nazism and the war strategy as obsessive themes of Roberto Bolaño from the beginning of his literary career to the novels published after his death.
Bojana Kovačević Petrović
doaj +1 more source
Il Wargame come mezzo di divulgazione storica: l’esperienza di AFBIS
Can wargames be a means of historical dissemination? Iacopo Trotta, president of AFBIS, tells about his experience.
Iacopo TROTTA
doaj
Architecture design and key technologies analysis of wargaming AI for sea-air cross-domain coordination [PDF]
The breakthrough and progress of intelligent gaming technology with deep reinforcement learning as the core in the field of games provide a method reference for the research of agents in sea-air wargames.
SU Jiongming, LUO Junren, CHEN Shaofei, XIANG Fengtao
doaj +1 more source
The Unintended Consequences of German Deterrence
ABSTRACT Germany's evolving deterrence posture boils down to continued participation in NATO nuclear sharing and an ambitious conventional rearmament program. Due to its non‐nuclear status and a result of decades of underinvestment, Germany prioritizes modern conventional weapons.
Ulrich Kühn
wiley +1 more source
Symulacja kapitalistycznej gospodarki-świata: Europa Universalis IV
Grand strategy wargames and 4X productions are often viewed as educational tools that develop logical thinking skills. In reality, however, they undermine the user’s critical thinking.
Wojciech Sitek
doaj +1 more source
Recurrent MADDPG for Object Detection and Assignment in Combat Tasks
With the development of artificial intelligence, multiagent algorithms have been applied to many real-time strategy games. Making plans on the human being is gradually passing away, especially in combat scenarios.
Xiaolong Wei +4 more
doaj +1 more source
A New Framework to Explore High‐End Sea Level Rise for the UK: Updating H++
Abstract The UK high‐plus‐plus (H++) scenario for high‐end sea level rise is used in sensitivity testing for significant infrastructure (e.g., nuclear facilities) and forms part of the Environment Agency planning guidance in England. However, the existing H++ scenario, developed as part of the UK Climate Projections in 2009 (UKCP09), does not reflect ...
J. H. Weeks +6 more
wiley +1 more source
Information display from board wargame for marketing strategy identification [PDF]
International audienceMarketing warfare is an alternative solution for a company to defend itself or to win market parts. This approach presents consumer spirit as a battleground where companies make military maneuvers to confront each other.
Goria, Stéphane
core +2 more sources
ABSTRACT Australia is a maritime nation, relying on access to its surrounding oceans for its economy and security. The Royal Australian Navy conducts undersea surveillance to monitor this vital maritime environment and gain insight into activities beneath the ocean's surface.
Timothy J. Milledge +2 more
wiley +1 more source

