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A Wearable Brain–Computer Interface Instrument for Augmented Reality-Based Inspection in Industry 4.0

IEEE Transactions on Instrumentation and Measurement, 2020
This paper proposes a wearable monitoring system for inspection in the framework of Industry 4.0. The instrument integrates augmented reality (AR) glasses with a noninvasive single-channel brain–computer interface (BCI), which replaces the classical ...
L. Angrisani   +3 more
semanticscholar   +1 more source

Wearable Brain–Computer Interface Instrumentation for Robot-Based Rehabilitation by Augmented Reality

IEEE Transactions on Instrumentation and Measurement, 2020
An instrument for remote control of the robot by wearable brain–computer interface (BCI) is proposed for rehabilitating children with attention-deficit/hyperactivity disorder (ADHD).
P. Arpaia   +3 more
semanticscholar   +1 more source

Wearability in wearable computers

2008 12th IEEE International Symposium on Wearable Computers, 2008
Wearability, or the relationship between a worn technology and the ability or desire of the user to wear it, is a key element in the successful design of wearable technologies. Wearability addresses the physical, cognitive, and emotional state of the user, and the impact of the wearable technology on the user's homeostasis in each area.
openaire   +1 more source

Comparative Analysis of Wearable A-Mode Ultrasound and sEMG for Muscle-Computer Interface

IEEE Transactions on Biomedical Engineering, 2019
Objective: While surface electromyography (sEMG) is still dominant in the field of muscle-computer interface, ultrasound (US) sensing has been regarded as a promising alternative to sEMG, owing to its ability to precisely monitor muscle deformations ...
Xingchen Yang, Ji-Peng Yan, Honghai Liu
semanticscholar   +1 more source

Wearable computing

Proceedings of the 2013 International Symposium on Wearable Computers, 2013
Google's Glass has captured the world's imagination, with new articles speculating on it almost every day. Yet, why would consumers want a wearable computer in their everyday lives? For the past 20 years, my teams have been creating living laboratories to discover the most compelling reasons.
openaire   +1 more source

Gut-Brain Computer Interfacing (GBCI) : Wearable Monitoring of Gastric Myoelectric Activity

Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019
We propose a new area for wearable technology and interaction by acquiring gastrointestinal signals non-invasively from the abdomen. The mind-gut connection has flourished as a research area in the past two decades, elucidating the guts key role in ...
Angela Vujic   +5 more
semanticscholar   +1 more source

Wearable Computers

2017
Wearable computers include a variety of body-borne sensory, communication, and computational components that may be worn on the body, under, over, or within clothing. These mechanisms have potential benefits for (a) human performance support, (b) cognitive and psychomotor learning, and (c) K-12 educational environments.
Byron Havard, Megan Podsiad
openaire   +1 more source

Skin-Friendly and Wearable Iontronic Touch Panel for Virtual-Real Handwriting Interaction.

ACS Nano, 2023
Touch panels are deemed as a critical platform for the future of human-computer interaction and metaverse. Recently, stretchable iontronic touch panels have attracted attention due to their superior adhesivity to the human body.
Ruidong Xu   +7 more
semanticscholar   +1 more source

On-Device Deep Learning for Mobile and Wearable Sensing Applications: A Review

IEEE Sensors Journal, 2023
Although running deep-learning (DL) algorithms is challenging due to resource constraints on mobile and wearable devices, they provide performance improvements compared to lightweight or shallow architectures.
Ozlem Durmaz Incel, Sevda Ozge Bursa
semanticscholar   +1 more source

Assessing the Wearability of Wearable Computers

2006 10th IEEE International Symposium on Wearable Computers, 2006
In terms of mounting a computer on the body, the computer's weight, size, shape, placement and method of attachment can elicit a number of effects. Inappropriate design may mean that the wearer is unable to perform specific tasks or achieve goals.
James Knight   +6 more
openaire   +1 more source

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