Results 281 to 290 of about 177,762,104 (345)
How can folklore build children's imagination: A systematic literature review. [PDF]
Andriningrum H +7 more
europepmc +1 more source
A Comparison of Transposed-Character Effect Between Chinese and Japanese Speakers: Processing Position Information of Hanzi and Kanji Characters. [PDF]
Geng Y, Morita A.
europepmc +1 more source
Defending Darnassus: Self-Disclosure Between Characters in World of Warcraft [PDF]
Molly Peterson
openalex
Some of the next articles are maybe not open access.
Related searches:
Related searches:
How players value their characters in world of warcraft
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing, 2014Characters in games such as World of Warcraft allow players to act in the game world and to interact with others. Game characters and avatars are a mediated form of self-representation for the player, but some research suggests that players also view characters in other ways that have to do with the kinds of value that the characters provide. To better
Max Valentin Birk
exaly +3 more sources
Characters in Fictional Worlds
2010Although fictional characters have long dominated the reception of literature, films, television programs, comics, and other media products, only recently have they begun to attract their due attention in literary and media theory. The book systematically surveys today's diverse and at times conflicting theoretical perspectives on fictional character ...
JENS EDER +2 more
openaire +2 more sources

