Abstract
It is only appropriate that we have a chapter where we discuss creating video games in Python – after all, it is that very interest that got me started programming all those years ago when I was a kid. Things have progressed a lot since then; at the time, PC games were text-based with the only images consisting of really poor-quality graphics or, worse, made out of ASCII characters.
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© 2024 The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature
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Payne, J.R. (2024). Python for Gaming. In: Python for Teenagers. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-9988-3_11
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DOI: https://doi.org/10.1007/978-1-4842-9988-3_11
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