Results 11 to 20 of about 757 (46)

Optimal Reverse Carpooling Over Wireless Networks - A Distributed Optimization Approach [PDF]

open access: yes, 2010
We focus on a particular form of network coding, reverse carpooling, in a wireless network where the potentially coded transmitted messages are to be decoded immediately upon reception.
Effros, Michelle   +3 more
core   +3 more sources

The Query Complexity of Correlated Equilibria

open access: yes, 2017
We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that allows the algorithm to make queries on players' payoffs at pure strategy profiles.
Hart, Sergiu, Nisan, Noam
core   +1 more source

Dividing bads under additive utilities [PDF]

open access: yes, 2019
We compare the Egalitarian rule (aka Egalitarian Equivalent) and the Competitive rule (aka Comeptitive Equilibrium with Equal Incomes) to divide bads (chores).
Bogomolnaia, Anna   +3 more
core   +1 more source

Non-cooperative games with preplay negotiations [PDF]

open access: yes, 2015
We consider an extension of strategic normal form games with a phase of negotiations before the actual play of the game, where players can make binding offers for transfer of utilities to other players after the play of the game, in order to provide ...
Goranko, V, Turrini, P
core   +2 more sources

Structural Control in Weighted Voting Games [PDF]

open access: yes, 2016
Inspired by the study of control scenarios in elections and complementing manipulation and bribery settings in cooperative games with transferable utility, we introduce the notion of structural control in weighted voting games.
Rey, Anja
core   +1 more source

Assessing and augmenting SCADA cyber security: a survey of techniques [PDF]

open access: yes, 2017
SCADA systems monitor and control critical infrastructures of national importance such as power generation and distribution, water supply, transportation networks, and manufacturing facilities.
Almalawi   +119 more
core   +2 more sources

The Price of Anarchy in Network Creation Games Is (Mostly) Constant [PDF]

open access: yes, 2018
We study the price of anarchy and the structure of equilibria in network creation games. A network creation game is played by n players {1,2, ,n}, each identified with a vertex of a graph (network), where the strategy of player i, i=1,
Mihalák, Matúš, Schlegel, Jan
core   +1 more source

Prediction with Expert Advice under Discounted Loss

open access: yes, 2010
We study prediction with expert advice in the setting where the losses are accumulated with some discounting---the impact of old losses may gradually vanish.
A. Chernov   +13 more
core   +1 more source

Implications of Selfish Neighbor Selection in Overlay Networks [PDF]

open access: yes, 2006
In a typical overlay network for routing or content sharing, each node must select a fixed number of immediate overlay neighbors for routing traffic or content queries.
Laoutaris, Nikolaos   +3 more
core  

Spanning connectivity games [PDF]

open access: yes, 2009
The Banzhaf index, Shapley-Shubik index and other voting power indices measure the importance of a player in a coalitional game. We consider a simple coalitional game called the spanning connectivity game (SCG) based on an undirected, unweighted ...
Aziz, Haris   +3 more
core   +1 more source

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