Results 11 to 20 of about 757 (46)
Optimal Reverse Carpooling Over Wireless Networks - A Distributed Optimization Approach [PDF]
We focus on a particular form of network coding, reverse carpooling, in a wireless network where the potentially coded transmitted messages are to be decoded immediately upon reception.
Effros, Michelle +3 more
core +3 more sources
The Query Complexity of Correlated Equilibria
We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that allows the algorithm to make queries on players' payoffs at pure strategy profiles.
Hart, Sergiu, Nisan, Noam
core +1 more source
Dividing bads under additive utilities [PDF]
We compare the Egalitarian rule (aka Egalitarian Equivalent) and the Competitive rule (aka Comeptitive Equilibrium with Equal Incomes) to divide bads (chores).
Bogomolnaia, Anna +3 more
core +1 more source
Non-cooperative games with preplay negotiations [PDF]
We consider an extension of strategic normal form games with a phase of negotiations before the actual play of the game, where players can make binding offers for transfer of utilities to other players after the play of the game, in order to provide ...
Goranko, V, Turrini, P
core +2 more sources
Structural Control in Weighted Voting Games [PDF]
Inspired by the study of control scenarios in elections and complementing manipulation and bribery settings in cooperative games with transferable utility, we introduce the notion of structural control in weighted voting games.
Rey, Anja
core +1 more source
Assessing and augmenting SCADA cyber security: a survey of techniques [PDF]
SCADA systems monitor and control critical infrastructures of national importance such as power generation and distribution, water supply, transportation networks, and manufacturing facilities.
Almalawi +119 more
core +2 more sources
The Price of Anarchy in Network Creation Games Is (Mostly) Constant [PDF]
We study the price of anarchy and the structure of equilibria in network creation games. A network creation game is played by n players {1,2, ,n}, each identified with a vertex of a graph (network), where the strategy of player i, i=1,
Mihalák, Matúš, Schlegel, Jan
core +1 more source
Prediction with Expert Advice under Discounted Loss
We study prediction with expert advice in the setting where the losses are accumulated with some discounting---the impact of old losses may gradually vanish.
A. Chernov +13 more
core +1 more source
Implications of Selfish Neighbor Selection in Overlay Networks [PDF]
In a typical overlay network for routing or content sharing, each node must select a fixed number of immediate overlay neighbors for routing traffic or content queries.
Laoutaris, Nikolaos +3 more
core
Spanning connectivity games [PDF]
The Banzhaf index, Shapley-Shubik index and other voting power indices measure the importance of a player in a coalitional game. We consider a simple coalitional game called the spanning connectivity game (SCG) based on an undirected, unweighted ...
Aziz, Haris +3 more
core +1 more source

