Results 151 to 160 of about 113,430,123 (286)

Cores of combined games [PDF]

open access: yes
This paper studies the core of combined games, obtained by summing two coalitional games. It is shown that the set of balanced transferable utility games can be partitioned into equivalence classes of component games whose core is equal to the core of ...
Francis Bloch, Geoffroy De Clippel
core  

Intelligent Sky Guardians (InSkyGuard): An Aerial Robotic Swarm for Autonomous Detection and Entrapment of Rogue Multirotors

open access: yesAdvanced Robotics Research, EarlyView.
Intelligent Sky Guardians (InSkyGuard) is introduced as a four‐drone swarm that autonomously detects, tracks, and safely captures rogue drones using a coordinated net system. Computer vision and leader–follower control architecture enable synchronized enclosure, while integrated failsafes enhance system reliability. Validated through closed‐environment
Joshua Hastings   +6 more
wiley   +1 more source

K-balanced games and capacities [PDF]

open access: yes
In this paper, we present a generalization of the concept of balanced game for finite games. Balanced games are those having a nonempty core, and this core is usually considered as the solution of game.
Michel Grabisch, Pedro Miranda
core  

Intelligent Maintenance Review for Robots: Multimodal Information, Deep Diagnosis and Embodied Artificial Intelligence

open access: yesAdvanced Robotics Research, EarlyView.
This review maps the methods to monitor robots’ health by fusing vibration, sound, control signals, vision, force, and oil information with artificial intelligence. It identifies deep learning, transfer learning, digital twins, and physics‐informed models as key methodological pathways enabling earlier diagnosis, safer human–robot collaboration, and ...
Yuting Qiao   +6 more
wiley   +1 more source

Competitive Outcomes and Endogenous Coalition Formation in an n-Person Game [PDF]

open access: yes
In this paper we study competitive outcomes and endogenous coalition formation in a cooperative n-person transferable utility (TU) game from the viewpoint of general equilibrium theory.For any given game, we construct a competitive exchange coalition ...
Trockel, W., Yang, Z.F., Sun, N.
core  

Push the Limits: Human‐Like Multimodal Extreme Embodied Intelligence for Autonomous Racing

open access: yesAdvanced Robotics Research, EarlyView.
Autonomous racing tests embodied intelligence under extreme control limits of speed, actuation, and decision‐making. Inspired by human multimodality, we present Apex, an embodied agent deployed on a super‐formula racing car at Yas Marina. Integrating physics‐informed perception, multimodal learning, and tasking, Apex cuts lap times by 15% and achieves ...
Yanxin Zhou   +13 more
wiley   +1 more source

The use of voiceovers and review games in teaching immunology. [PDF]

open access: yesImmunohorizons
Chou E   +11 more
europepmc   +1 more source

Convex Fuzzy Games and Participation Monotonic Allocation Schemes [PDF]

open access: yes
AMS classifications: 90D12; 03E72Convex games;Core;Decisionmaking;Fuzzy coalitions;Fuzzy games;Monotonic allocation schemes;Weber ...
Brânzei, R., Tijs, S.H., Dimitrov, D.A.
core  

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