Results 71 to 80 of about 26,041,395 (239)

Artificial Intelligence Meets Micro/Nanorobotics

open access: yesAdvanced Materials, EarlyView.
Artificial intelligence is transforming micro‐ and nanorobots from externally controlled, task‐specific machines into adaptive, autonomous systems. Machine learning, multimodal perception, digital twins, AI‐guided materials and geometry design enhance propulsion, localization, decision‐making, whichaccelerates clinical and environmental applications ...
Fatma M. Yurtsever   +6 more
wiley   +1 more source

Light‐Programmed Localized Supersaturation Enables Ambient Aqueous Synthesis of Highly Crystalline Metal–Organic Frameworks

open access: yesAdvanced Materials, EarlyView.
In the proposed model, a photoinduced nanoreactor uses Cu2O self‐photooxidation to generate localized supersaturation. A metastable supersaturation state first forms a shell, creating a spatially confined environment that restricts reactant exchange; continued Cu release then drives the local environment toward a labile regime that favors predominantly
Yongdeok Ahn   +5 more
wiley   +1 more source

Extrapolation in Games of Coordination and Dominance Solvable Games [PDF]

open access: yes
We study extrapolation between games in a laboratory experiment. Participants in our experiment first play either the dominance solvable guessing game or a Coordination version of the guessing game for five rounds.
Friederike Mengel, Emanuela Sciubba
core  

Dental Microwear Texture Analysis on Radular Teeth

open access: yesAdvanced Materials Interfaces, EarlyView.
3D microwear textures reveal how gastropod radular teeth respond to controlled abrasive contact. Distinct surface signatures distinguish regular abrasion from fracture‐dominated material removal, showing how mineralized coatings, fibrous cores, and substrate properties jointly shape wear and failure in a biological scraping interface.
Wencke Krings   +2 more
wiley   +1 more source

K-balanced games and capacities [PDF]

open access: yes
In this paper, we present a generalization of the concept of balanced game for finite games. Balanced games are those having a nonempty core, and this core is usually considered as the solution of game.
Michel Grabisch, Pedro Miranda
core  

Nanoporous Silica Embedded in Nanoporous Platinum: A Versatile Composite Coating for Implant‐Associated Drug Delivery From Neuronal Electrodes

open access: yesAdvanced Materials Technologies, EarlyView.
Nanoporous silica nanoparticles incorporated in nanoporous platinum offer the possibility for implant‐associated drug delivery from neuronal electrodes. ABSTRACT Sensorineural hearing loss, resulting from damage to the hair cells of the inner ear, profoundly impairs quality of life.
Mosaieb Habib   +10 more
wiley   +1 more source

The convergence of fictitious play in games with strategic complementarities: A Comment [PDF]

open access: yes
In a recent article, Hahn [Hahn, S. (2008). The convergence of fictitious play in games with strategic complementarities. Economics Letters 99, 2, 304-306] claims to prove convergence of fictitious play in games with strategic complementarities.
Berger, Ulrich
core  

3D‐Printed Corneal Substitutes: Materials, Fabrication, and Preclinical Progress

open access: yesAdvanced Materials Technologies, EarlyView.
Successful clinical translation of 3D‐printed corneal substitutes relies on the interplay between the bioink properties, cellular component, and the fabrication process. These factors influence the critical properties of the construct, including optical transparency, mechanical stability, suture retention, that ultimately govern long‐term stromal ...
Shadi Moshayedi   +4 more
wiley   +1 more source

Complexity and Efficiency in Repeated Games with Negotiation [PDF]

open access: yes
This paper considers the "negotiation game" (Busch and Wen, 1995) which combines the features of two-person alternating offers bargaining and repeated games.
Jihong Lee, Hamid Sabourian
core   +2 more sources

Skill and Strategy in Games. [PDF]

open access: yes
This thesis consists of two parts. Part I deals with relative skill and the role of random factors in games. Part II is devoted to the computation of optimal strategies in two interesting classes of games: poker and take-and-guess games.
Dreef, M.R.M.
core  

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