Results 271 to 280 of about 363,159 (300)

Extending Philological Research with Methods of 3D Computer Graphics Applied to Analysis of Cultural Heritage

Eurographics Workshop on Graphics and Cultural Heritage, 2014
Philological research on ancient cuneiform texts with the goal of analyzing and reconstructing manuscripts from a large quantity of available unsorted tablet fragments is a time consuming task. As the number of tablet fragments and the number of signs on
Denis Fisseler   +3 more
semanticscholar   +1 more source

Interactive virtual simulation using a 3D computer graphics model for microvascular decompression surgery.

Journal of Neurosurgery, 2012
OBJECT The purpose of this paper is to report on the authors' advanced presurgical interactive virtual simulation technique using a 3D computer graphics model for microvascular decompression (MVD) surgery.
M. Oishi   +5 more
semanticscholar   +1 more source

The use of 3D computer graphics in the diagnosis and treatment of spinal vascular malformations.

Journal of Neurosurgery : Spine, 2011
OBJECT Digital subtraction (DS) angiography is the gold standard for diagnosing spinal vascular malformations. Recently, multidetectorrow spiral CT and contrast-enhanced MR angiography have been introduced as screening examinations before DS angiography.
K. Takai   +6 more
semanticscholar   +1 more source

Foundations of 3D Computer Graphics

, 2012
Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw ...
S. Gortler
semanticscholar   +1 more source

Reflectance Analysis for 3D Computer Graphics Model Generation

CVGIP: Graphical Models and Image Processing, 1996
For synthesizing realistic images of a real three dimensional object, reflectance properties of the object surface, as well as the object shape, need to be measured.
Yoichi Sato, K. Ikeuchi
semanticscholar   +1 more source

Practical algorithms for 3D computer graphics

, 2001
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages.
S. Ferguson
semanticscholar   +1 more source

3D Computer Graphics: A Mathematical Introduction with OpenGL

, 2003
From the Publisher: This book is aimed at the advanced undergraduate level or introductory graduate level and can also be used for self-study. Prerequisites include basic knowledge of calculus and vectors.
Samuel R. Buss
semanticscholar   +1 more source

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