Results 271 to 280 of about 233,995 (328)

Usability Study of Augmented Reality Visualization Modalities on Localization Accuracy in the Head and Neck: Randomized Crossover Trial.

open access: yesJMIR Serious Games
Li Y   +10 more
europepmc   +1 more source

PolyFrame, Efficient Computation for 3D Graphic Statics

Computer-Aided Design, 2021
Abstract In this paper, we introduce a structural form finding plugin called PolyFrame for the Rhinoceros software. This plugin is developed based on the methods of 3D Graphic Statics and Polyhedral Reciprocal Diagrams. The computational framework of this plugin uses new robust and efficient algorithms for the creation and modification of complex ...
Andrei Nejur, Masoud Akbarzadeh
openaire   +1 more source

Generating comics from 3D interactive computer graphics

IEEE Computer Graphics and Applications, 2006
Storyboards and scripts use comic-like frames to narrate stories. Such displays can also summarize the main events in a film, video, or virtual world interaction creating a more succinct representation of the original graphics. Our goal is to create a sequence of comic-like images summarizing the main events in a virtual world environment and present ...
Ariel, Shamir   +2 more
openaire   +2 more sources

Power-Aware 3D Computer Graphics Rendering

Journal of VLSI signal processing systems for signal, image and video technology, 2005
Real-time 3D Graphics rendering consumes significant power because of its very high computation and memory access rate. Due to variation in workload and perceptual tolerance, power-awareness can optimize this power consumption significantly, thus facilitating migration to future power-constrained devices such as personal digital assistants (PDAs ...
Euh, J, Chittamuru, J, Burleson, W
openaire   +2 more sources

3D capture for computer graphics

Proceedings Third International Conference on 3-D Digital Imaging and Modeling, 2002
We examine the use of 3D scanned objects in computer graphics applications. We consider the requirements for the types and resolution of data required. We also identify some outstanding research issues in this area.
openaire   +1 more source

Undergraduate computer graphics using Java 3D

Proceedings of the 43rd annual Southeast regional conference - Volume 1, 2005
This workshop will introduce Java 3D as a tool for teaching graphics programming at the undergraduate level. Similar to the evolution of programming languages, a computer graphics course based entirely on high-level features of available graphics programming packages has become feasible and offers distinct advantages over traditional approaches. Such a
Hong Zhang, Y. Daniel Liang
openaire   +1 more source

A 3D computer graphics approach to brachytherapy planning

The International Journal of Cardiovascular Imaging, 2004
Intravascular brachytherapy (IVB) can significantly reduce the risk of restenosis after interventional treatment of stenotic arteries, if planned and applied correctly. In order to facilitate computer-based IVB planning, a three-dimensional reconstruction of the stenotic artery based on intravascular ultrasound (IVUS) sequences is desirable.
Frank, Weichert   +2 more
openaire   +2 more sources

Gamification for learning 3D computer graphics arts

Proceedings of the First International Conference on Technological Ecosystem for Enhancing Multiculturality, 2013
This paper describes the use of gamification in a classroom for higher education, specifically for university students. Our goal is achieve a major increase in student motivation and engagement through various technologies and learning methodologies based on game mechanics called gamification [1--2].Gamification is used to engage students in the ...
Sergi Villagrasa, Jaume Duran
openaire   +1 more source

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