Results 281 to 290 of about 363,159 (300)
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Scenegraph-Based Platform for 3D Computer Graphics Training

International Journal of Information and Communication Technology Education, 2008
We propose a framework for developing online interactive experiments for training students to master the basic concepts of 3D Computer Graphics. As 3D Computer Graphics has applications in a large range of fields (visual arts, media, geography. etc.), we
Vincent Muggéo
semanticscholar   +1 more source

Technologies and Tools to Support Teaching and Learning Computer Graphics: A Literature Review

IFAC Symposium on Advances in Control Education, 2019
Teaching computer graphics using traditional methods such as textbooks, whiteboards, presentation slides, websites, and so forth, can be challenging.
T. Suselo   +2 more
semanticscholar   +1 more source

CodeRunnerGL - An Interactive Web-Based Tool for Computer Graphics Teaching and Assessment

International Conference on Electronics, Information and Communications, 2019
Teaching and learning computer graphics is often considered challenging. One reason is that computer graphics requires a diverse range of skills such as 3D spatial reasoning, programming, mathematics, problem solving, and design.
B. Wünsche   +8 more
semanticscholar   +1 more source

A Survey on 3D Gaussian Splatting

arXiv.org
3D Gaussian splatting (GS) has emerged as a transformative technique in explicit radiance field and computer graphics. This innovative approach, characterized by the use of millions of learnable 3D Gaussians, represents a significant departure from ...
Guikun Chen, Wenguan Wang
semanticscholar   +1 more source

3D Gaussian Splatting as a New Era: A Survey

IEEE Transactions on Visualization and Computer Graphics
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of computer graphics and 3D vision, offering explicit scene representation and novel view synthesis without the reliance on neural networks.
Ben Fei   +5 more
semanticscholar   +1 more source

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

ACM Transactions on Graphics
Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes.
Nicolas Moenne-Loccoz   +8 more
semanticscholar   +1 more source

Near-eye light field holographic rendering with spherical waves for wide field of view interactive 3D computer graphics

ACM Transactions on Graphics, 2017
Liang Shi   +4 more
semanticscholar   +1 more source

3D Computer graphics simulation to obtain optimal surgical exposure during microvascular decompression of the glossopharyngeal nerve

Neurosurgical review, 2013
T. Hiraishi   +7 more
semanticscholar   +1 more source

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