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Undergraduate computer graphics using Java 3D

Proceedings of the 43rd annual Southeast regional conference - Volume 1, 2005
This workshop will introduce Java 3D as a tool for teaching graphics programming at the undergraduate level. Similar to the evolution of programming languages, a computer graphics course based entirely on high-level features of available graphics programming packages has become feasible and offers distinct advantages over traditional approaches. Such a
Hong Zhang, Y. Daniel Liang
openaire   +1 more source

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

ACM Transactions on Graphics
Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes.
Nicolas Moenne-Loccoz   +8 more
semanticscholar   +1 more source

3D Gaussian Splatting as a New Era: A Survey

IEEE Transactions on Visualization and Computer Graphics
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of computer graphics and 3D vision, offering explicit scene representation and novel view synthesis without the reliance on neural networks.
Ben Fei   +5 more
semanticscholar   +1 more source

Advances in 3D Generation: A Survey

arXiv.org
Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative models, the field of 3D content generation is developing rapidly, enabling the ...
Xiaoyu Li   +9 more
semanticscholar   +1 more source

Stream 3D: Computer graphics program for streamline visualization

Advances in Engineering Software (1978), 1989
Abstract The present streamline visualization program is based on the technique of mapping the physical domain to a rectangular block. The streamline computation proceeds by integrating the mapped velocity vectors in isoparametric cells and plotting the coordinates of the streamlines thus obtained.
Peter Eliasson   +2 more
openaire   +1 more source

DEVELOPMENT OF 3D COMPUTER GRAPHICS IN SCIENCE AND CULTURE

История науки и техники, 2018
Введены разъяснения по поводу различий и взаимоотношений терминов «виртуальный музей», «электронный музей», «виртуальная реальность». Показаны реализации двух виртуальных проектов: виртуальный тур «Воронцовская коллекция» Тамбовской областной картинной галереи и виртуальный тур «Легенды и придания Тамбовского края» Тамбовского областного краеведческого
openaire   +1 more source

Computer Graphics in 3D WaveFront Construction

9th International Congress of the Brazilian Geophysical Society & EXPOGEF, Salvador, Bahia, Brazil, 11-14 September 2005, 2005
Lucas Freitas   +2 more
openaire   +2 more sources

Near-eye light field holographic rendering with spherical waves for wide field of view interactive 3D computer graphics

ACM Transactions on Graphics, 2017
Liang Shi   +4 more
semanticscholar   +1 more source

3d transformations / computer graphics

2020
Hammadie, Ali Hassan, Tawfiq, Farah
openaire   +1 more source

What can Computer Graphics expect from 3D Computer Vision?

Computer Graphics Forum, 2007
Abstract Computer Vision is a discipline whose ultimate goal is to interpret optical images of real scenes. It is well understood that such a problem is cursed by ambiguity of interpretation and uncertainty of evidence. Despite imperfectness of results due to the scenes never following our prior models exactly, Computer Vision has achieved a ...
openaire   +1 more source

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