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Browsing of 3D polygonal models using an immersive display

2001 IEEE International Conference on Systems, Man and Cybernetics. e-Systems and e-Man for Cybernetics in Cyberspace (Cat.No.01CH37236), 2002
We have developed a browsing system for 3D polygonal model databases that allows users to browse 3D models interactively using an immersive display. Our immersive display is a three-dimensional room with walls, a ceiling and a floor acting as virtual screens (3 m/spl times/3 m/spl times/3 m).
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Building Polygon Rectification for Automated 3D Building Models

2018 14th IEEE International Conference on Signal Processing (ICSP), 2018
A 3D urban model is important in urban planning and game industries. However, creating these 3D models are labor-intensive. In order to automate laborious steps, a GIS (Geographic Information System) and CG integrated system is proposed for automatically generating 3D building models, based on building polygons (building footprint) on a digital map ...
Kenichi SUGIHARA, Takahiro MURASE
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Applying 3D-Scan Systems RangeVision for Precision Preparing of Polygonal 3D-Models

2020 International Conference on Industrial Engineering, Applications and Manufacturing (ICIEAM), 2020
Many different applications of product inspections have found a significant advantage by the use of 3D-scanners, especially when working with complex surfaces, where traditional inspection tools have significant limitations. This work deals with the structured light 3D-scanning based on fringe-pattern and obtaining polygonal mesh models (stl-models) of
Mikhail A. Petrov, Ibrahim S. A. El-Deeb
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Robust 3D Watermarking Technique for Authentication of 3D Polygonal Medel

2010 Sixth International Conference on Semantics, Knowledge and Grids, 2010
Up to now, 3D watermarking has mainly focused on triangle meshes which are the most used digital representations of the shape of a 3D model. In this paper, we present a watermarking technique for authentication of 3D polygonal meshes. We propose a robust 3D watermarking method for high rate embedding of a watermark into 3D polygonal meshes.
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A Method for Designing Flat-Foldable 3D Polygonal Models

Volume 5B: 39th Mechanisms and Robotics Conference, 2015
We propose a method for designing targeted 3D polygonal models that can be folded flat, which consist of side panels as well as horizontal top and bottom panels. Vertically adjacent panels are connected by hinges at their horizontal edges. The models can be folded flat by pushing down the top panel, while they can be also deployed by pulling up the top
Yuto Kase   +2 more
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Generation of Secured 3D Polygonal Models Using Lazy Wavelet Transforms

2008 First International Conference on Emerging Trends in Engineering and Technology, 2008
Digital watermarking has been proposed to increase the digital data security, confidentiality and integrity. However in the area of CAD/CAM geometric models there are no effective ways to protect the copyright of 3D geometric models. As a first step to solve this problem a new novel watermarking method for 3D polygonal models is introduced.
K. Anusudha, Kalyan Vaddagiri
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On Finding Large Empty Convex Bodies in 3D Scenes of Polygonal Models

2008 International Conference on Computational Sciences and Its Applications, 2008
This paper presents a method for finding large empty convex bodies within a 3D scene of polygonal models. The convex bodies we pack are discrete orientation polytopes (k-dops) with a small number of facets. The algorithm searches for a large empty k-dop within the scene, using a combination of random sampling and physical simulation, allowing the body ...
Uday Chebrolu   +2 more
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Wasserzeichen für Polygon basierte 3D Modelle

2000
Wir beschreiben ein System, mit Geomark bezeichnet, zur Einbettung von digitalen Wasserzeichen in Polygon basierte 3D Modelle. Das System besteht aus drei Verfahren: Ein Algorithmus, bezeichnet als Vertex Flood Algorithm (VFA), realisiert fragile offentliche Wasserzeichen und ermoglicht optional Authentizitats- und Integritatsprufung eines Modells. Ein
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Paper-craft from 3D polygonal models using generalized cylinders

Computer Aided Geometric Design, 2008
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Fady Massarwi   +2 more
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Polygon‐based texture mapping for cyber city 3D building models

International Journal of Geographical Information Science, 2007
The three-dimensional building model is one of the most important components in a cyber city implementation. Currently, however, most building models do not have sufficient and accurate texture information. The lack of texture not only makes 3D building models less realistic in visualization, it may also fail to provide needed information in intricate ...
Fuan Tsai, Hou-Chin Lin
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