Results 111 to 120 of about 384,706 (301)
A dual‐domain PSLC architecture enables direct comparison of alignment‐dependent laser damage within a single device. Crack‐like and seal‐like morphologies emerge under different damage conditions, and their evolution is interpreted through quantitative image analysis and heat‐driven simulations.
Dengcheng Chen +4 more
wiley +1 more source
Modelling human behaviours and reactions under dangerous environment [PDF]
This paper describes the framework of a real-time simulation system to model human behavior and reactions in dangerous environments. The system utilizes the latest 3D computer animation techniques, combined with artificial intelligence, robotics and ...
Kang, J, Qin, S F, Wright, D K, Zhao, Y
core
Molecular crystals must withstand both isotropic and anisotropic stress to function in flexible optoelectronics and high‐pressure devices. In situ high‐pressure single‐crystal X‐ray diffraction coupled with DFT‐D computations reveal how an emissive molecular crystal with interdigitated packing bends elastically at ambient‐pressure and remains ...
Arif H. Dar +10 more
wiley +1 more source
A web-based learning environment exploiting 3D virtual worlds [PDF]
There is no doubt that during the last few years the learning process has been greatly affected by the rapidly evolving era of information and technological development.
Barbatsis, Konstantinos +3 more
core +2 more sources
We performed a computational screening of phosphorescent emitters and charge transporters for OLEDs to identify combinations that minimize triplet‐polaron quenching, a major cause of efficiency loss and short operational lifetimes, especially in blue OLEDs. Our results reveal key design rules and highlight emitter‐transporter pairs that strongly reduce
Clint van Hoesel +2 more
wiley +1 more source
Augmented Reality Meets Computer Vision : Efficient Data Generation for Urban Driving Scenes
The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is challenging on
Alhaija, Hassan Abu +4 more
core +1 more source
Remote Control of Hand Actuators via Glove Sensors for Medical Care Applications
This study presents a novel textile‐based sensory glove–actuator system for remote medical care, explored through finite element simulations. By integrating capacitive sensors, pneumatic actuators, and machine learning, the system models real‐time hand movement control.
Bahman Taherkhani, Mahdi Bodaghi
wiley +1 more source
3D Interactive virtual environments for E-learning, teaching and technical support: Multiplayer teaching and learning games for the School of Art, Design & Architecture. [PDF]
This paper outlines the key stages of a University funded teaching and learning project, the main objective of the project is to build an online 3D virtual Ramsden workshop (RW) game learning environment.
Cunningham, Paul +2 more
core
Which way to turn? Guide orientation in virtual way finding [PDF]
In this paper we describe an experiment aimed at determining the most effective and natural orientation of a virtual guide that gives route directions in a 3D virtual environment. We hypothesized that, due to the presence of mirrored gestures, having the
Evers, Mark +2 more
core +1 more source
Scalable Task Planning via Large Language Models and Structured World Representations
This work efficiently combines graph‐based world representations with the commonsense knowledge in Large Language Models to enhance planning techniques for the large‐scale environments that modern robots will need to face. Planning methods often struggle with computational intractability when solving task‐level problems in large‐scale environments ...
Rodrigo Pérez‐Dattari +4 more
wiley +1 more source

