Results 131 to 140 of about 384,706 (301)

A Cyber–Physical System Based on Digital Twin and 3D SCADA for Real-Time Monitoring of Olive Oil Mills

open access: yesTechnologies
Cyber–physical systems involve the creation, continuous updating, and monitoring of virtual replicas that closely mirror their physical counterparts. These virtual representations are fed by real-time data from sensors, Internet of Things (IoT) devices ...
Cristina Martinez-Ruedas   +4 more
doaj   +1 more source

Tumbling Magnetic Microrobots for Targeted In Vivo Drug Delivery in the GI Tract

open access: yesAdvanced Robotics Research, EarlyView.
We introduce a microrobot design and integrated system for on‐demand targeted drug release in the gastrointestinal tract. The microrobot has an embedded magnet for actuation with external magnetic fields and is visualized in real time using ultrasound. It has two drug release ports sealed with a thermally sensitive wax. Local heating of the wax using a
Aaron C. Davis   +7 more
wiley   +1 more source

Virtual Domotic Systems: a 3D Interaction Technique to Control Virtual Building Devices Using Residential Gateways [PDF]

open access: yes, 2010
Residential gateways are systems based on different control technologies that provide a unified way of communication for various devices and appliances present in homes and buildings (sensors, control systems, electronic devices, etc.).
Galloso Guitard, Iris   +5 more
core  

Auditory–Tactile Congruence for Synthesis of Adaptive Pain Expressions in RoboPatients

open access: yesAdvanced Robotics Research, EarlyView.
In this work, we explore auditory–tactile congruence for synthesizing adaptive vocal pain expressions in robopatients. Using a robopatient platform that integrates vocal pain sounds with palpation forces, we conducted 7680 trials across 20 participants.
Saitarun Nadipineni   +4 more
wiley   +1 more source

Compliant Pneumatic Feet with Real‐Time Stiffness Adaptation for Humanoid Locomotion

open access: yesAdvanced Robotics Research, EarlyView.
A compliant pneumatic foot with real‐time variable stiffness enables humanoid robots to adapt to changing terrains. Using onboard vision and pressure control, the foot modulates stiffness within each gait cycle, reducing impact forces and improving balance. The design, cast in soft silicone with embedded air chambers and Kevlar wrapping, offers durable,
Irene Frizza   +3 more
wiley   +1 more source

Gipsy 3D: Analysis, Visualization and Vo-Tools [PDF]

open access: yes, 2009
The scientific goals of the AMIGA project are based on the analysis of a significant amount of spectroscopic 3D data. In order to perform this work we present an initiative to develop a new VO compliant package, including present core applications and ...
Espigares, V.   +4 more
core   +2 more sources

Universal Gripper for Industrial Manipulation With Enhanced Rigid Mechanics and Self‐Adaptable Fingers

open access: yesAdvanced Robotics Research, EarlyView.
An enhanced universal gripper combining rigid mechanics with self‐adaptable fingers is presented for industrial automation. The novel six‐bar linkage with integrated compliant pad eliminates mechanical interference while enabling passive shape adaptation.
Muhammad Usman Khalid   +7 more
wiley   +1 more source

Robotic Control for Human–Robot Collaborative Assembly Based on Digital Human Model and Reinforcement Learning

open access: yesAdvanced Robotics Research, EarlyView.
This work presents a robotic control method for human–robot collaborative assembly based on a biomechanics‐constrained digital human model. Reinforcement learning is used to generate physiologically plausible human motion trajectories, which are integrated into a virtual environment for robot control learning.
Bitao Yao   +4 more
wiley   +1 more source

The Investigation on Using Unity3D Game Engine in Urban Design Study

open access: yesJournal of ICT Research and Applications, 2013
Developing a virtual 3D environment by using game engine is a strategy to incorporate various multimedia data into one platform. The characteristic of game engine that is preinstalled with interactive and navigation tools allows users to explore and ...
Aswin Indraprastha, Michihiko Shinozaki
doaj  

Virtual Reality Environment: Between Artistic Display and 3D Formation

open access: yesCultural Intertexts
Recently, virtual reality (VR) has been widely used in many different fields, including art, entertainment, education, and training. The rapid and massive development of digital technology has been directly reflected in the arts, as the art world today ...
Sara A. ABDOH
doaj   +1 more source

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