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Computing affect in autonomous agents
2012 IEEE International Conference on Development and Learning and Epigenetic Robotics (ICDL), 2012In previous work we proposed that affect can be modeled in an autonomous agent. We report progress made since then—specifically, an improved understanding of the basis of our approach, a new version of the model used earlier, rationalized both in terms of the underlying neuroscience and the equations used to compute affect. We describe plans for future
Paul G. Joseph, Haim Levokwitz
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The role of reinforcement in affective computation
2013 IEEE Symposium on Computational Intelligence for Creativity and Affective Computing (CICAC), 2013In this paper we review the functional role that reinforcement plays in notions of affective computation and emotion. We consider three core components of emotional activity - emotion triggers, actions and action tendencies, and feeling states - and evaluate each component in relation to reinforcement learning and behaviour theory as well as with ...
Robert Lowe, Tom Ziemke
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A survey on mobile affective computing
Computer Science Review, 2017Abstract The spontaneous recognition of emotional states and personality traits of individuals has been puzzling researchers for years whereas pertinent studies demonstrating the progress in the field, despite their diversity, are still encouraging. This work surveys the most well-known research studies and the state-of-the-art on affect recognition ...
Eugenia A. Politou +2 more
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2005
We seem to be entering an era of enhanced digital connectivity. Computers and the Internet have become so embedded in the daily fabric of people’s lives that they simply cannot live without them (Hoffman et al., 2004). We use this technology to work, to communicate, to shop, to seek out new information, and to entertain ourselves.
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We seem to be entering an era of enhanced digital connectivity. Computers and the Internet have become so embedded in the daily fabric of people’s lives that they simply cannot live without them (Hoffman et al., 2004). We use this technology to work, to communicate, to shop, to seek out new information, and to entertain ourselves.
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Multiple paradigms in affective computing
Interacting with Computers, 2004This brief essay considers the three papers of the special issue of Interacting with Computers by Picard and colleagues, from several perspectives. First, I question two aspects of the work: the Computers Are Social Actors (CASA) approach, and the use of psychophysiological measurements of emotion without a stated theory of emotion.
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The role of reproducibility in affective computing
2017 IEEE International Conference on Bioinformatics and Biomedicine (BIBM), 2017The use of Affective Computing in the medical domain is gaining momentum, but is challenged through requirements arising through the inherent processing of personal sensitive data, that will effect comprehensive analysis reproducibility. Reproducibility is a key element in good research practice and a key ingredient to comprehensively validate AC ...
Felix Engel 0002 +4 more
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Semantic Classifier for Affective Computing
2008 International Conference on Computational Intelligence for Modelling Control & Automation, 2008One of the most important fields of affective computing is related to the hard problem of emotion recognition. At present, there are several approaches to the problem of automatic emotion recognition based on different methods, like Bayesian classifiers, support vector machines, linear discriminant analysis, neural networks or k-nearest neighbors ...
Mladen Stanojevic, Sanja Vranes
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Affective Computing in Consumer Electronics
IEEE Transactions on Affective Computing, 2012The close relationship between affective computing technologies and consumer electronics cover many areas. We trust this IEEE Transactions on Affective Computing special section will give readers a comprehensive discussion on various technological challenges associated with consumer electronics, and how a wide range of appliances and services can be ...
Bernard Fong, Joyce Westerink
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1997
According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. The latest scientific findings indicate that emotions play an essential role in decision making, perception, learning, and more ...
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According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions. The latest scientific findings indicate that emotions play an essential role in decision making, perception, learning, and more ...
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Caracolomobile: affect in computer systems
AI & SOCIETY, 2012This essay presents and reflects upon the construction of a few experimental artworks, among them Caracolomobile, that looks for poetic, aesthetic and functional possibilities to bring computer systems to the sensitive universe of human emotions, feelings and expressions. Modern and Contemporary Art have explored such qualities in unfathomable ways and
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