: Android-based learning media with the Ispring suite is a solution for today's educators to develop media that is relevant to the pace of development. This research developed android-based mathematics learning media with Ispring Suite online and angle ...
Nuril Huda +1 more
doaj +1 more source
Media Pembelajaran Seni Budaua Berbasis Android untuk SMP Negeri 1 Tanete
Tujuan penelitian ini adalah membuat aplikasi media pembelajaran seni budaya berbasis android yang mudah digunakan oleh siswa dan guru di SMP Negeri 1 Tanete. Penelitian ini menggunakan metode penelitian Waterfall. Metode pengumpulan data dalam penelitian ini adalah dokumentasi data, observasi dan kuesioner.
Rapika Dewi +2 more
openaire +1 more source
StoryDroid: Automated Generation of Storyboard for Android Apps
Mobile apps are now ubiquitous. Before developing a new app, the development team usually endeavors painstaking efforts to review many existing apps with similar purposes.
Chen, Chunyang +6 more
core +1 more source
This study introduces a hybrid robot that integrates mechanical assistance by musculoskeletons (i.e., soft pneumatic muscle with rigid exoskeletal extensions), neuromuscular electrical stimulation, and vibrotactile feedback in a lightweight wearable mechatronic complex applicable to the paretic ankle–foot poststroke for gait restoration. The system can
Fuqiang Ye +16 more
wiley +1 more source
Pengembangan Media Pembelajaran Bahasa Arab Berbasis Android dengan Teori Pembelajaran Interaktif
The purpose of this study, (1) Knowing the feasibility of android-based Arabic learning media with interactive learning theory to improve the learning outcomes of class X MA Al Huda Kediri City students.
Latifah +2 more
doaj +1 more source
GAME EDUKASI PEMBELAJARAN SENI TARI BAGI SISWA SMP KELAS 1 BERBASIS ANDROID
Asosiasi Penyelenggara Jasa Internet Indonesia menyebutkan bahwa berdasarkan survei yang dilakukan pada tahun 2017, sebanyak 54,14% masyarakat Indonesia menggunakan internet untuk keperluan hiburan yang berupa game online. Semakin marak dan mudah dijangkau suatu game online membawa kekhawatiran pada orang tua bahkan pendidik.
Rayhan Fakih Ardiansyah, Sigit Sugiyanto
openaire +1 more source
PENGARUH PEMBELAJARAN MODEL ROLE PLAYING BERBASIS ANDROID TERHADAP MINAT BELAJAR SISWA (Eksperimen Pada Mata Pelajaran Akuntansi Perusahaan Dagang Sub Tema Pencatatan Transaksi Barang Dagang dengan Sistem Perpetual Kelas XI AK 1 SMKN 11 Bandung) [PDF]
Pengaruh Pembelajaran Model Role Playing Berbasis Android Terhadap Minat Belajar Siswa Kelas XI AK 1 SMK Negeri 11 Bandung. Penelitian ini bertujuan untuk : (i) Untuk mengetahui bagaimana minat belajar siswa sebelum diterapkan model pembelajaran role ...
DESI RAHMAWATIE, 145020010
core
Liquid Metal Sensors for Soft Robots
This review thoroughly reviews liquid metal sensors in soft robots. Their unique material properties like high conductivity and good biocompatibility are analyzed. Working principles are classified, and applications in environmental perception, motion detection, and human—robot interaction are introduced.
Qi Zhang +7 more
wiley +1 more source
Device-Centric Monitoring for Mobile Device Management
The ubiquity of computing devices has led to an increased need to ensure not only that the applications deployed on them are correct with respect to their specifications, but also that the devices are used in an appropriate manner, especially in ...
Chircop, Luke +2 more
core +2 more sources
The Future of Research in Cognitive Robotics: Foundation Models or Developmental Cognitive Models?
Research in cognitive robotics founded on principles of developmental psychology and enactive cognitive science would yield what we seek in autonomous robots: the ability to perceive its environment, learn from experience, anticipate the outcome of events, act to pursue goals, and adapt to changing circumstances without resorting to training with ...
David Vernon
wiley +1 more source

