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Music emotion recognition algorithm based on BP neural network [PDF]

open access: yesMATEC Web of Conferences, 2022
Music plays a very important role in animation production. Because it could better express the emotion of the character, this paper uses BP neural network to identify the music emotion. This paper first introduced the structure of BP neural network. Then,
Liu Xu, Ge Pingxiao
doaj   +1 more source

Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation [PDF]

open access: yesComputer Vision and Pattern Recognition, 2023
Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities.
Liucheng Hu   +5 more
semanticscholar   +1 more source

MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model [PDF]

open access: yesComputer Vision and Pattern Recognition, 2023
This paper studies the human image animation task, which aims to generate a video of a certain reference iden-tity following a particular motion sequence.
Zhongcong Xu   +7 more
semanticscholar   +1 more source

CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior [PDF]

open access: yesComputer Vision and Pattern Recognition, 2023
Speech-driven 3D facial animation has been widely studied, yet there is still a gap to achieving realism and vividness due to the highly ill-posed nature and scarcity of audio-visual data. Existing works typically formulate the cross-modal mapping into a
Jinbo Xing   +5 more
semanticscholar   +1 more source

EMOCA: Emotion Driven Monocular Face Capture and Animation [PDF]

open access: yesComputer Vision and Pattern Recognition, 2022
As 3D facial avatars become more widely used for communication, it is critical that they faithfully convey emotion. Unfortunately, the best recent methods that regress parametric 3D face models from monocular images are unable to capture the full ...
Radek Daněček   +2 more
semanticscholar   +1 more source

Thin-Plate Spline Motion Model for Image Animation [PDF]

open access: yesComputer Vision and Pattern Recognition, 2022
Image animation brings life to the static object in the source image according to the driving video. Recent works attempt to perform motion transfer on arbitrary objects through unsupervised methods without using a priori knowledge. However, it remains a
Jian Zhao, Hui Zhang
semanticscholar   +1 more source

Motion Representations for Articulated Animation [PDF]

open access: yesComputer Vision and Pattern Recognition, 2021
We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by considering their
Aliaksandr Siarohin   +4 more
semanticscholar   +1 more source

Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion [PDF]

open access: yesComputer Vision and Pattern Recognition, 2023
We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals.
Davis Rempe   +7 more
semanticscholar   +1 more source

FaceFormer: Speech-Driven 3D Facial Animation with Transformers [PDF]

open access: yesComputer Vision and Pattern Recognition, 2021
Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with limited context ...
Yingruo Fan   +4 more
semanticscholar   +1 more source

MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement [PDF]

open access: yesIEEE International Conference on Computer Vision, 2021
This paper presents a generic method for generating full facial 3D animation from speech. Existing approaches to audio-driven facial animation exhibit uncanny or static upper face animation, fail to produce accurate and plausible co-articulation or rely ...
Alexander Richard   +4 more
semanticscholar   +1 more source

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