Results 201 to 210 of about 54,372 (262)

‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran   +3 more
wiley   +1 more source

A gamified resource for learning anatomy terminology aids retention

open access: yesAnatomical Sciences Education, EarlyView.
Abstract A card game, “Hold your Nerve,” was developed to aid memorization of anatomy terminology in small‐group learning formats. Each of the 719 cards consisted of an anatomical term and its definition. To play, a student blindly holds a card so as to block the definition but display the term to the group, who must provide verbal/physical clues to ...
Eva M. Sweeney   +3 more
wiley   +1 more source

Anonymized Dataset: The Effect of Psychoeducation on Maternal Anxiety and Self-Efficacy

open access: green
Maryam Hafez   +3 more
openalex   +1 more source

Game‐based learning for undergraduate consolidation: A qualitative study of how game‐based learning provides much more than knowledge acquisition

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Game‐based learning (GBL) is increasingly used in medical education to supplement traditional didactic learning methods. Adult learners in particular may benefit from GBL, given the autonomous and iterative nature of a well‐designed educational game.
Thomas J. Paddock, Erin P. Fillmore
wiley   +1 more source

Geographical diversity of peer reviewers shapes author success. [PDF]

open access: yesProc Natl Acad Sci U S A
Zumel Dumlao JM, Teplitskiy M.
europepmc   +1 more source

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