Results 231 to 240 of about 9,268,768 (290)
Some of the next articles are maybe not open access.

Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students’ learning performances in an art history class

Interactive Learning Environments, 2021
In recent years, several researchers have introduced spherical video-based virtual reality (SVVR) into classroom teaching to help students learn different subjects.
Weilong Wu   +4 more
semanticscholar   +1 more source

Biases in Generative Art: A Causal Look from the Lens of Art History

Conference on Fairness, Accountability and Transparency, 2020
With rapid progress in artificial intelligence (AI), popularity of generative art has grown substantially. From creating paintings to generating novel art styles, AI based generative art has showcased a variety of applications.
Ramya Srinivasan, Kanji Uchino
semanticscholar   +1 more source

Virtual Reality for Immersive Learning in Art History

International Conference on Immersive Learning Research Network, 2020
Virtual reality (VR) applications using consumer grade headsets have now become popular for immersive learning. VR represents a key technology for showing to students various contents the way it would be presented in its real representation.
H. Cecotti   +3 more
semanticscholar   +1 more source

A History of Art History

2021
Review of A History of Art History, Reviewed January 2021 by Jenna Dufour, Research Librarian for Visual Arts, University of California Irvine, dufourj@uci.edu.
openaire   +1 more source

Digital Art History as the Social History of Art: Towards the Disciplinary Relevance of Digital Methods

Visual Resources, 2019
Can we have a critical art history using digital methods? To answer this question, we need to ask what are the critical questions in art history that demand and are best suited to specific digital methods?
P. Jaskot
semanticscholar   +1 more source

Interpretable Machine Learning - A Brief History, State-of-the-Art and Challenges

PKDD/ECML Workshops, 2020
We present a brief history of the field of interpretable machine learning (IML), give an overview of state-of-the-art interpretation methods, and discuss challenges. Research in IML has boomed in recent years.
Christoph Molnar   +2 more
semanticscholar   +1 more source

Digital Art History: The Questions that Need to Be Asked

Visual Resources, 2019
This paper provides a critical overview of the evolution of the field of digital art history since the 2013 special issue of Visual Resources dedicated to digital art history.
Nuria Rodríguez-Ortega
semanticscholar   +1 more source

History And Art

Irish Studies Review, 2007
Art in Belfast 1760–1888: Art Lovers or Philistines?, Eileen Black, 2006, Dublin, Irish Academic Press, pp.
Tara Stubbs   +13 more
openaire   +2 more sources

The art of art history

World Futures, 1994
Abstract Like any science, art history is based on certain assumptions proper to the discipline: that every work of art is an absolute and unique statement, that anything man‐made is a work of art, that everything in it is intended by its creator to be there, and that it includes within itself everything necessary for its own decipherment.
openaire   +2 more sources

Beyond the West: Barriers to Globalizing Art History

Art History Pedagogy & Practice, 2019
This article provides an empirical measure of progress toward global inclusiveness in introductory art history textbooks. Using both qualitative and quantitative content analysis, we find that although the discourse of art history has shifted toward ...
P. Levitt, Markella B. Rutherford
semanticscholar   +1 more source

Home - About - Disclaimer - Privacy