Jeux vidéo et patrimoine : retour d’expérience sur le jeu Toulouse et le Petit Méridional de la Bûche Magique [PDF]
Toulouse et le Petit Méridional est un jeu vidéo d’aventure et de réflexion s’attachant à valoriser le patrimoine de la presse ancienne numérisée, à travers le numéro du Petit Méridional du 30 mars 1909.
Cossart, Florian +2 more
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Finding an Evolutionarily Stable Strategy in Agent Reputation and Trust (ART) 2007 Competition [PDF]
Proceedings of: 23rd International Conference on Industrial Engineering and Other Applications of Applied intelligent Systems, IEA/AIE 2010, Cordoba, Spain, June 1-4, 2010Our proposal is to apply a Game Theoretic approach to the games played in Agent ...
Carbó Rubiera, Javier Ignacio +1 more
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The ‘Go’s and the ‘No-Go’s of response-inhibition training to food: lessons learned from trials [PDF]
This is the final version. Available on open access from Elsevier via the DOI in this recordHigh food-reward sensitivity and low inhibitory control are modifiable targets for overeating interventions.
Lawrence, NS, Porter, L, Staiger, PK
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Responsiveness—the requirement that every request to a system be eventually handled—is one of the fundamental liveness properties of a reactive system.
Chatterjee, Krishnendu +5 more
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Looking for Archetypes: Applying Game Data Mining to Hearthstone Decks [PDF]
Digital Collectible Cards Games such as Hearthstone have become a very proli c test-bed for Arti cial Intelligence algorithms. The main researches have focused on the implementation of autonomous agents (bots) able to effectively play the game ...
Fernández Ares, Antonio Javier +2 more
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Play the art: Artistic value in video games [PDF]
Playing a game does not mean that we are doing something childish and useless. Using a new technology to express our feelings and raise the awareness of social issues does not mean we cannot call it art.
Jancsovics, Klaudia
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Jogos de caminhar : gamearte, walking simulator e possibilidades poéticas do espaço virtual tridimensional [PDF]
A presente pesquisa propõe uma poética que é construída a partir de ferramentas de criação de jogos digitais. A proposta de trabalho prático é a criação de espaços virtuais 3D que permitem acessar a obra remotamente e interagir com a mesma.
Morais, Bruna Dias
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A NEW DIGITAL ART GAME: THE ART OF THE FUTURE [PDF]
The task of this study is to create an innovative digital art game of contemporary aesthetics on the basis of research. Research implies the analysis of digital art games and the historical background of their aesthetics, as well as their classification ...
Gintere, Ieva
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La objetualidad entre los videojuegos y el arte. Controles alternativos e instalaciones [PDF]
Festivals and exhibitions in the video game industry feature proposals that incorporate object elements, although games are increasingly downloaded from dedicated platforms.
Jacobo, Monica
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« Dixième art », « jeu d'auteur » : quelle politique de représentation du jeu vidéo comme art ? [PDF]
National audienceThrough a corpus of politicians' speeches, newspaper articles, interviews and books dealing with the history of video game and its creators, this article provides an overview of artistic and authorial discourses on video games, in order ...
Coville, Marion
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