Results 61 to 70 of about 510,305 (267)

A Methodological Framework to Study Change in Team Cognition Under the Dynamical Hypothesis

open access: yesTopics in Cognitive Science, EarlyView., 2023
Abstract The dynamical hypothesis claims that cognitive systems, such as teams, are dynamical systems (i.e., an interdependent collection of individuals and their technology that change together over time). Following this hypothesis, team researchers have adopted dynamical approaches to better understand the team cognitive processes and states that ...
Kyana van Eijndhoven   +3 more
wiley   +1 more source

Fostering Youth Trust in the European Commission: Communication on Social Media as a Key Strategy

open access: yesMedia and Communication
For the long-term viability of the EU’s democratic system, it is crucial to develop communication strategies aimed at enhancing young citizens’ trust in its institutions, with social media playing a key role.
Andrea Moreno-Cabanillas   +2 more
doaj   +1 more source

‘It’s a-me, Mario!’ Exploring dynamic changes and similarities in the composition of early Nintendo video game music [PDF]

open access: yes, 2015
As with films, a thoughtfully composed video game soundtrack has the ability to dramatically enhance and elevate the experience for the audience or player. This article explores the potential issues and difficulties of composing for video game systems by
Fox, James Anthony
core   +1 more source

The Structure of Informal Learning in the Workplace—An Experience Sampling Approach

open access: yesHuman Resource Development Quarterly, EarlyView.
ABSTRACT This paper complements retrospective approaches to researching informal learning in the workplace with experience sampling. Since (conscious) informal learning is becoming increasingly important for successfully keeping pace with rapid changes in working environments, a clear understanding of the construct and its precise measurement are ...
Katja Häußermann, Tina Seufert
wiley   +1 more source

Positive and Negative Affect Schedule in early COVID-19 pandemic

open access: yesScientific Data, 2023
The COVID-19 pandemic is the first pandemic in the Information Age. It started in Asia and spread rapidly around the world. As a consequence, millions of people were subject to lockdowns, and traditional media and social media reached more people.
Celia Andreu-Sánchez   +1 more
doaj   +1 more source

Audiovisual research collections and their preservation [PDF]

open access: yes, 2008
The basic problem of primary audio and video research materials is clearly shown by the survey: A great and important part of the entire heritage is still outside archival custody in the narrower sense, scattered over many institutions in fairy small ...
Schüller, Dietrich
core  

Museums as disseminators of niche knowledge: Universality in accessibility for all [PDF]

open access: yes, 2019
Accessibility has faced several challenges within audiovisual translation Studies and gained great opportunities for its establishment as a methodologically and theoretically well-founded discipline. Initially conceived as a set of services and practices
Rizzo A
core   +2 more sources

Perceptions of Patients and Health Professionals Regarding the Experience of Patients With a Hybrid Cardiac Rehabilitation Program

open access: yesResearch in Nursing &Health, EarlyView.
ABSTRACT Hybrid cardiac rehabilitation (HCR), which combines supervised center‐based and monitored home‐based exercise programs, gained popularity during the COVID‐19 pandemic. While HCR appears to be as effective as standard cardiac rehabilitation, patients' experiences within these programs remain largely unexplored.
Pamela Tanguay   +8 more
wiley   +1 more source

Detecting replay attacks in audiovisual identity verification [PDF]

open access: yes, 2006
We describe an algorithm that detects a lack of correspondence between speech and lip motion by detecting and monitoring the degree of synchrony between live audio and visual signals.
Bredin, Herve   +3 more
core   +3 more sources

Can an Animation Improve Parents' Knowledge and How Does It Compare to Written Information? Development and Survey Evaluation of an Animation for Parents About Prenatal Sequencing

open access: yesPrenatal Diagnosis, EarlyView.
ABSTRACT Objective To develop and evaluate an animation for parents about prenatal sequencing. Methods A total of 428 participants who had been pregnant, or whose partner had been pregnant, in the past 24 months. Parents, patient organisation representatives and clinicians co‐designed the animation describing prenatal sequencing (pS). Participants were
Morgan Daniel   +12 more
wiley   +1 more source

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