Results 11 to 20 of about 1,915,228 (365)
This study aims to explore the effect of media Augmented reality pictorial storybook on the anxiety of elementary school students in mathematics learning. This study used a quantitative approach with a quasi-experimental type of research.
A. H. Lubis+3 more
semanticscholar +1 more source
Liquid crystal displays (LCDs) and photonic devices play a pivotal role to augmented reality (AR) and virtual reality (VR). The recently emerging high-dynamic-range (HDR) mini-LED backlit LCDs significantly boost the image quality and brightness and ...
Kun Yin+8 more
semanticscholar +1 more source
With the development of 5G and Internet of Things (IoT), the era of big data‐driven product design is booming. In addition, artificial intelligence (AI) is also emerging and evolving by recent breakthroughs in computing power and software architectures ...
Zixuan Zhang+5 more
semanticscholar +1 more source
Augmented Reality in Cultural Heritage: An Overview of the Last Decade of Applications
Augmented reality is a mature technology that uses the real world as a substrate and extends it by overlaying computer-generated information. It has been applied to several domains. In particular, the technology was proven to be useful for the management
R. Boboc+4 more
semanticscholar +1 more source
In recent years, with the rapid advancement and consumerization of virtual reality, augmented reality, mixed reality, and extended reality (XR) technology, the use of XR technology in spine medicine has also become increasingly popular. The rising use of
T. Morimoto+8 more
semanticscholar +1 more source
What does augmented reality mean as a medium of expression for computational artists? [PDF]
As augmented reality (AR) quickly evolves with new technological practice, there is a growing need to question and reevaluate its potential as a medium for creative expression. The authors discuss AR within computational art, framed within AR as a medium,
Chris Kiefer+6 more
core +1 more source
ROAM: Random layer mixup for semi‐supervised learning in medical images
Medical image segmentation is one of the major challenges addressed by machine learning methods. However, these methods profoundly depend on a large amount of annotated data, which is expensive and time‐consuming.
Tariq Bdair+3 more
doaj +1 more source
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR
Hand tracking has become a state-of-the-art technology in the modern generation of consumer VR devices. However, off-the-shelf solutions do not support hand detection for more than two hands at the same time at distances beyond arm’s length.
Dennis Reimer+4 more
doaj +1 more source
Augmented Reality in Healthcare [PDF]
Editorial without an abstract.
Ferrari V., Klinker G., Cutolo F.
openaire +4 more sources
EEG-based detection of emotional valence towards a reproducible measurement of emotions
A methodological contribution to a reproducible Measurement of Emotions for an EEG-based system is proposed. Emotional Valence detection is the suggested use case.
Andrea Apicella+3 more
doaj +1 more source