Results 1 to 10 of about 136,808 (214)

A method for generating stochastic 3D tree models with Python in Autodesk Maya

open access: greenJournal of Graphic Engineering and Design, 2016
This paper introduces a method for generating 3D tree models using stochastic L-systems with stochastic parameters and Perlin noise. L-system is the most popular method for plant modeling and Perlin noise is extensively used for generating high detailed ...
Nemanja Stojanović
doaj   +4 more sources

PELATIHAN PEMODELAN DAN ANIMASI KARAKTER 3-DIMENSI (3D) UNTUK MENINGKATKAN KOMPETENSI SISWA SMKN 2 LHOKSEUMAWE MENGGUNAKAN AUTODESK MAYA

open access: diamondJurnal Vokasi, 2023
Pemodelan dan animasi 3-dimensi (3D) merupakan bidang multimedia yang sangat berkembang saat ini. Pada bidang perfilman, animasi 3D telah melahirkan film-film yang cukup digemari antara lain Finding Nemo, Toys Story dan lain-lain.
Rahmad Hidayat   +4 more
openalex   +3 more sources

Implementasi Plugin Impor Kamera dan Plugin Play Blast Untuk Autodesk Maya Berbasis Python [PDF]

open access: diamondFormat : Jurnal Ilmiah Teknik Informatika, 2021
Sebuah animasi tiga dimensi, merupakan sebuah karya yang dihasilkan melalui proses yang dikerjakan menggunakan komputer. Proses ini melibatkan banyak tim dan menghabiskan banyak waktu. Untuk memaksimalkan waktu, plugin dapat menjadi solusi.
Novia Nurrohmah, Wawan Gunawan
openalex   +2 more sources

A Diagnostic Algorithm for Reconstructing the Direction of Gunshots Using OsiriX and Maya in Living Patients: A Forensic Radiology Approach [PDF]

open access: yesDiagnostics
Background/Objectives: Gunshot wounds in living patients present significant challenges from both a clinical and a forensic perspective. Understanding the exact trajectory of a bullet is crucial not only for guiding treatment but also for providing ...
Ginevra Malta   +8 more
doaj   +2 more sources

Implementation of Computer Graphics Algorithm Platform Based on Autodesk Maya [PDF]

open access: goldInternational Congress of Mathematicans, 2015
Building a visualization algorithm platform is the first step and very important part of computer graphics research. In this paper, we describe a new method to implement computer graphics algorithm based on Autodesk Maya.
Qi Zhang, Zhanpeng Huang
openalex   +2 more sources

Perancangan 3D Desain Interior Rumah Minimalis Semi Modern Menggunakan Aplikasi Autodesk Maya 3D Dengan Metode MDLC

open access: diamondIntechno Journal (Information Technology Journal), 2022
Memiliki hunian yang nyaman tidak melulu harus berukuran besar dan luas. Bagi seseorang pemilik rumah berukuran kecil, maka juga tetap dapat membuatnya nyaman dan terutama fungsional.
Bernadhed Bernadhed, Swandaru Reza Putri
openalex   +3 more sources

Analisis Dan Optimasi Rendering Pada Autodesk Maya Dengan Menggunakan UE4

open access: diamond, 2021
Proses rendering pada pembuatan film 3D animasi merupakan pekerjaan yang sangat memakan banyak waktu dikarenakan banyaknya frame yang diperlukan untuk membuat film 3D animasi.
Winarja Winarja, M. Suyanto, Asro Nasiri
openalex   +3 more sources

Creating hair for a 3D character with Autodesk Maya, XGen and RenderMan [PDF]

open access: green, 2017
In this thesis I make hair for a 3D character for a CG animation. I’m using the following softwares: Autodesk Maya, XGen and RenderMan. Maya is the 3D studio I’ll be working in from to create the hair till rendering it.
Kamula, Inka
core   +2 more sources

Simulation of Contractile Heart Function in the Autodesk Maya Environment Based on Muscle Fiber Macro-Structure

open access: goldGraphiCon'2019 Proceedings. Volume 2, 2019
A dynamic simulation model of the contractile function of the heart is presented. The contractile function simulation is based on the modeling of the muscle fibers' structure according to the Atlas of human anatomy and the use of parameters of their ...
Мария Титова   +3 more
openalex   +2 more sources

ANÁLISIS COMPARATIVO DE BLENDER Y AUTODESK MAYA EN EL DESARROLLO DE ENTORNOS PARA EL METAVERSO

open access: hybridRevista Digital de Tecnologías Informáticas y Sistemas
Este artículo presenta el análisis comparativo entre Blender y Autodesk Maya en el desarrollo de entornos para el metaverso, particularmente para OpenSimulator mediante el visor Firestorm.
Mónica del Carmen Olivarría González   +3 more
openalex   +3 more sources

Home - About - Disclaimer - Privacy