Results 11 to 20 of about 137,292 (276)
Data comparing the clinical spectrum of COVID-19 in kidney transplant recipients (KTRs) during the first and second waves of the pandemic in India is limited.
Sanjiv Jasuja +15 more
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Salivary gland regeneration: from salivary gland stem cells to three-dimensional bioprinting
Hyposalivation and severe dry mouth syndrome are the most common complications in patients with head and neck cancer (HNC) after receiving radiation therapy.
Toan V. Phan +6 more
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Conceptualization and Theorizing Avatar Marketing in Iran [PDF]
Objective The development of technology and science of artificial intelligence has led to an increase in the use of avatars in marketing on a large scale, while the concept and scientific model of avatar marketing has not been identified in previous ...
Mohammad Amin Torabi +2 more
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Epidermal growth factor (EGF) is a known signaling cue essential towards the development and organoid biofabrication particularly for exocrine glands. This study developed an in vitro EGF delivery platform with Nicotiana benthamiana plant-produced EGF (P-
Toan V. Phan +8 more
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Jogging in Your Avatar’s Footsteps: The Effects of Avatar Customization and Control Intuitiveness
This study examined the effects of customization and intuitiveness of control on the feeling of identification and embodiment, and the actual running performance of game players after playing a digital runner game developed for this research. A 2 (avatar
Minjin MJ Rheu +4 more
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['Bases para una consideración sistémica del diseño arquitectónico']
El diseño arquitectónico mantiene una ambigüedad sobre cuestiones esenciales de su naturaleza, relacionadas con una indefinición sobre la objetividad o subjetividad de la actividad proyectual, debida principalmente a la naturaleza holística del hábitat ...
Avatar Flores Gutierrez
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The objective of this study was to investigate the effects of avatar sex, salience of avatar sex, and player sex-type on less conscious embodied emotional arousal and valence vs.
Duncan V. Prettyman, Paul D. Bolls
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Avatar communication, which provides a wealth of emotional expressions under anonymity, can effectively compensate for a lack of social resources in real life.
Masanori Takano, Fumiaki Taka
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Perspective Taking and Avatar-Self Merging
Today, avatars often represent users in digital worlds such as in video games or workplace applications. Avatars embody the user and perform their actions in these artificial environments.
Jochen Müsseler +2 more
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The use of a video game as an educational tool to learn the history of Peru
Teaching history is a complex task due to the pedagogical challenges that teachers face, especially because the goal is to promote critical thinking and create a feeling of patriotism among students.
Ines Susana Evaristo Chiyong +3 more
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