Results 21 to 30 of about 43,500 (254)
Avatar Therapy for people with schizophrenia or related disorders [PDF]
BackgroundMany people with schizophrenia do not achieve satisfactory improvements in their mental state, particularly the symptom of hearing voices (hallucinations), with medical treatment.ObjectivesTo examine the effects of Avatar Therapy for people ...
Aali, Ghazaleh +5 more
core +1 more source
The impact of self-avatars on trust and collaboration in shared virtual environments. [PDF]
A self-avatar is known to have a potentially significant impact on the user's experience of the immersive content but it can also affect how users interact with each other in a shared virtual environment (SVE).
Ye Pan, Anthony Steed
doaj +1 more source
Avatar legal protection as an atypical copyright object
The legal protection of an avatar as an atypical copyright object has been investigated. The originality and objective form of an avatar have been established and characterised, which will allow correlating an avatar with atypical copyright objects, and ...
V. A. Kroitor
doaj +1 more source
Walking is a fundamental physical activity in humans. Various virtual walking systems have been developed using treadmill or leg-support devices. Using optic flow, foot vibrations simulating footsteps, and a walking avatar, we propose a virtual walking ...
Yusuke Matsuda +4 more
doaj +1 more source
Background Peripheral intravenous catheters (PIVCs) are ubiquitous medical devices, crucial to providing essential fluids and drugs. However, post-insertion PIVC failure occurs frequently, likely due to inconsistent maintenance practice such as flushing.
Samantha Keogh +7 more
doaj +1 more source
A field assessment of child abuse investigators' engagement with a child-avatar to develop interviewing skills [PDF]
Background: Child investigative interviewing is a complex skill requiring specialised training. A critical training element is practice. Simulations with digital avatars are cost-effective options for delivering training.
Gunn Astrid Baugerud +10 more
core +1 more source
Unintentional synchronization with self-avatar for upper- and lower-body movements
The subjective experience of embodying an avatar when immersed in virtual reality (VR) is known to support the sense of presence and to help with the interaction in a virtual environment.
Loën Boban +5 more
doaj +1 more source
The Influence of Avatar Embodiment on Time Perception - Towards VR for Time-Based Therapy
Psycho-pathological conditions, such as depression or schizophrenia, are often accompanied by a distorted perception of time. People suffering from this conditions often report that the passage of time slows down considerably and that they are “stuck in ...
Fabian Unruh +4 more
doaj +1 more source
The Influence of Avatar Personalization on Emotions in VR
In this paper, we investigate the impact of avatar personalization on perceived emotions. Avatar embodiment is a crucial aspect of collaborative and social virtual reality (VR) systems.
Rivu Radiah +3 more
doaj +1 more source

