Results 101 to 110 of about 86,928 (268)
Robotic Materials With Bioinspired Microstructures for High Sensitivity and Fast Actuation
In the review paper, design rationale and approaches for bioinspired sensors and actuators in robotics applications are presented. These bioinspired microstructure strategies implemented in both can improve the performance in several ways. Also, recent ideas and innovations that embed robotic materials with logic and computation with it are part of the
Sakshi Sakshi +4 more
wiley +1 more source
Diversos estudos recentes sobre avatars online abordam a sua autenticidade em termos da representação das pessoas que os gerem. Supostamente, os utilizadores construirão uma presença melhorada ou idealizada de si mesmos online, sem compreenderem, no ...
Sercan Sengün
doaj +1 more source
Refining personal and social presence in virtual meetings [PDF]
Virtual worlds show promise for conducting meetings and conferences without the need for physical travel. Current experience suggests the major limitation to the more widespread adoption and acceptance of virtual conferences is the failure of existing ...
Apperley, Mark +2 more
core +1 more source
Recent advances in materials and device engineering enable continuous, real‐time monitoring of muscle activity via wearable and implantable systems. This review critically summarizes emerging technologies for tracking electrophysiological, biomechanical, and oxygenation signals, outlines fundamental principles, and highlights key challenges and ...
Zhengwei Liao +4 more
wiley +1 more source
“I am a rogue night elf”: Avatars, gaming and The Big Bang Theory [PDF]
CBS’s The Big Bang Theory (TBBT) frequently exhibits elements of video games and gaming culture. The author uses subculture theory to consider the representation of video games, gamers, and their avatars within popular culture.
Theo Plothe
doaj
Generation of multi-modal dialogue for a net environment [PDF]
In this paper an architecture and special purpose markup language for simulated affective face-to-face communication is presented. In systems based on this architecture, users will be able to watch embodied conversational agents interact with each other ...
Baumann, S. +8 more
core
Sensorized fingertips are needed to unlock robotic dexterity, versatility, and diverse interactions. Here, 15 identically‐shaped robotic fingertips are benchmarked by a fully automated toolchange system, covering eight different materials and six broadly‐ranging sensing mechanisms.
David Hardman +5 more
wiley +1 more source
Journalism in Second Life [PDF]
Our research seeks to understand the emerging journalism practiced in Second Life—a computer-generated alternative reality. Framed by postmodernism, this study uses an ideological analysis to evaluate the three Second Life newspapers: the Alphaville ...
Brennen, Bonnie, Cerna, Erika dela
core +1 more source
A Review on Biodegradable Materials of Sustainable Soft Robotics and Electronics
Biodegradable materials are gaining increasing attention in soft robotics and electronics due to their environmental friendliness, showing great potential for sustainability. In this review, the classification of biodegradable materials, their applications in the field of soft robotics and electronics, as well as the challenges and future prospects ...
Yizhu Xie +8 more
wiley +1 more source

