A Platform Independent Architecture for Virtual Characters and Avatars [PDF]
We have developed a Platform Independent Architecture for Virtual Characters and Avatars (PIAVCA), a character animation system that aims to be independent of any underlying graphics framework and so be easily portable.
Gillies, M. +3 more
core
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Are artificial agents perceived similarly to humans? Knowns, unknowns and the road ahead
Starting long before modern generative artificial intelligence (AI) tools became available, technological advances in constructing artificial agents spawned investigations into the extent to which interactions with such non-human counterparts bear ...
Marius Rubo, Isabel Neumann
doaj +1 more source
Autonomous agents and avatars in REVERIE’s virtual environment [PDF]
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social collaborative virtual environment of REVERIE that supports natural, human-like behavior, physical interaction and engagement.
Apostolakis, Konstantinos +5 more
core +1 more source
The Future of Research in Cognitive Robotics: Foundation Models or Developmental Cognitive Models?
Research in cognitive robotics founded on principles of developmental psychology and enactive cognitive science would yield what we seek in autonomous robots: the ability to perceive its environment, learn from experience, anticipate the outcome of events, act to pursue goals, and adapt to changing circumstances without resorting to training with ...
David Vernon
wiley +1 more source
Grounding Large Language Models for Robot Task Planning Using Closed‐Loop State Feedback
BrainBody‐Large Language Model (LLM) introduces a hierarchical, feedback‐driven planning framework where two LLMs coordinate high‐level reasoning and low‐level control for robotic tasks. By grounding decisions in real‐time state feedback, it reduces hallucinations and improves task reliability.
Vineet Bhat +4 more
wiley +1 more source
3D Printing of Soft Robotic Systems: Advances in Fabrication Strategies and Future Trends
Collectively, this review systematically examines 3D‐printed soft robotics, encompassing material selections, function integration, and manufacturing methodologies. Meanwhile, fabrication strategies are analyzed in order of increasing complexity, highlighting persistent challenges with proposed solutions.
Changjiang Liu +5 more
wiley +1 more source
A Review on Sensor Technologies, Control Approaches, and Emerging Challenges in Soft Robotics
This review provides an introspective of sensors and controllers in soft robotics. Initially describing the current sensing methods, then moving on to the control methods utilized, and finally ending with challenges and future directions in soft robotics focusing on the material innovations, sensor fusion, and embedded intelligence for sensors and ...
Ean Lovett +5 more
wiley +1 more source
Developing a Performance Evaluation Framework Structural Model for Educational Metaverse
In response to the transformative impact of digital technology on education, this study introduces a novel performance management framework for virtual learning environments suitable for the metaverse era.
Elena Tsappi +2 more
doaj +1 more source
Homo ludens-designing tomorrow's games [PDF]
In an electronic and cybernetic world, when one is faced with the task of devising different kinds of interaction among participants, it is worth reflecting that, out of the many and various activities which people engage in, there is one kind of ...
Aguado de Cea, G.
core +1 more source

