Results 61 to 70 of about 33,166 (235)
Embodiment in 3D virtual retail environments: exploring perceptions of the virtual shopping experience [PDF]
The customer can now easily create, and customize, their own personal three dimensional (3D) virtual bodies in a variety of virtual environments; could you, by becoming a virtual body, actually enhance your online shopping and buying experiences or ...
Taylor, Andrew, Varley, Rosemary
core +4 more sources
Design issues for conversational user interfaces: Animating and controlling 3D faces
S.115-125Software agents and assistants together with their adequate visual representations lead to so-called social user interfaces, incorporating natural language interaction, context awareness and anthropomorphic avatars. Today s challenge is to build
Spierling, U. +3 more
core +1 more source
Soft Skins With Reversible Thickness Morphing: Materials, Mechanisms, and Applications
Evolution of electronic skin (e‐skin) technologies toward adaptive, multifunctional soft skins. Phase I highlights early rigid and discrete sensory interfaces. Phase II shows the transition toward flexible, stretchable, and large‐area e‐skin. Phase III captures the emergence of computational e‐skin.
Oliver Ozioko +2 more
wiley +1 more source
Artificial Intelligence Meets Micro/Nanorobotics
Artificial intelligence is transforming micro‐ and nanorobots from externally controlled, task‐specific machines into adaptive, autonomous systems. Machine learning, multimodal perception, digital twins, AI‐guided materials and geometry design enhance propulsion, localization, decision‐making, whichaccelerates clinical and environmental applications ...
Fatma M. Yurtsever +6 more
wiley +1 more source
Affective interactions between expressive characters [PDF]
When people meet in virtual worlds they are represented by computer animated characters that lack a variety of expression and can seem stiff and robotic.
Ballin, D, Gillies, M
core
Rethinking privacy for avatars: biometric and inferred data in the metaverse
As the metaverse expands, it introduces novel challenges to data privacy and protection, particularly in the handling of biometric and inferred data. This paper examines the implications of existing European legal frameworks, notably the General Data ...
Giovanni Sorrentino +2 more
doaj +1 more source
Inside out: Avatars as an indirect measure of ideal body self-presentation in females
Prior research has shown that individuals engage in impression management online, both in a social networking context and when using avatars. However, avatar creation research often directly asks participants about their creation motivations or primes a ...
Andrew G. Thomas, Mark K. Johansen
doaj +1 more source
Bioengineered Interfaces for Peripheral Nerve Sensory Restoration
Half of amputees abandon their prosthetics for lack of feeling. This review charts the full path from peripheral nerve injury to restored sensation, through surgical, regenerative, noninvasive, and implanted approaches, and shows how injury type and interface material properties determine which strategy can deliver naturalistic feedback, and why ...
Sydney Swedick +4 more
wiley +1 more source
Automation of the avatar animation process in FBX file format [PDF]
Animated three-dimensional (3D) models are an essential part of interactive content available in products of present day movie and gaming industries.
Lazor Milica +3 more
doaj
Organic artificial neurons couple mechanical deformation and ionic environments through nonlinear mechano‐electrochemical dynamics. Mechanical strain and electrolyte concentration reshape their nonlinear electrical characteristics, programming excitatory or inhibitory spiking responses that mimic mechanosensitive biological neurons and enable ...
Rassen Boukraa +4 more
wiley +1 more source

