Editorial: The use of video games and other technologies as intervention tools in neurodevelopmental disorders: perspectives and challenges. [PDF]
Silva GM +4 more
europepmc +1 more source
Effectiveness of active video games for promoting physical activity: an umbrella review. [PDF]
Vera-Ponce VJ +3 more
europepmc +1 more source
The effects of video games on cognitive function in older adults with mild cognitive impairment: a meta-analysis. [PDF]
Liu B, Li X, Cai H.
europepmc +1 more source
The Combined Effect of Active Video Games and tDCS on Balance and Cognitive Flexibility in Children With ASD. [PDF]
Fallahiyan S +3 more
europepmc +1 more source
The cultural macroevolution of arcade video games: innovation, collaboration, and collapse. [PDF]
Valverde S +3 more
europepmc +1 more source
A systematic review and content analysis of serious video games for children with ADHD. [PDF]
Schultz BK +6 more
europepmc +1 more source
Evaluating the Impact of Playing Video Games on Baseline Technical Aptitude in Pre-Clinical Dental Students. [PDF]
Clouet R +5 more
europepmc +1 more source
Processing Written Language in Video Games: An Eye-Tracking Study on Subtitled Instructions. [PDF]
Lan H, Liao S, Kruger JL, Richardson MJ.
europepmc +1 more source
Social Anxiety, Risk Perception, and Problematic Use of Mobile Phones and Video Games: A Gender Perspective. [PDF]
Ruiz-Olivares R +3 more
europepmc +1 more source
Video Games and Gamification for Assessing Mild Cognitive Impairment: Scoping Review. [PDF]
Chen Y +3 more
europepmc +1 more source

